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Exhibit no. 7,907Acc. 2026.7907

Rustmod.cc solo/duo

Rust server, NA · in the archive since 13 September 2026

Online NA 66.51.99.44:28015 checked 10m ago

duo monthly wipes moddedoxide
To visit
Players now 0/ 50
0% full
7-day average0peak 1
Rank#7,907top 36% · #1158 in NA
Last wipe26d agoThu 1 Oct, 17:42 UTC · monthly schedule
Next wipe8d 7hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 28 Oct 2026, 11:20 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202617:42 UTC FW26d ago
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 7h. The force wipe · high confidence

2wipe-day peakplayers, last three wipes

Coming wipes

  1. 8d 7hThu 5 Nov, 19:00 UTCFW
  2. 36d 7hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75112:0021:0006:0016:0001:0010:00

Hourly average and peak, UTC.

Folder 2

Server performance

0246812:0021:0006:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 36% of all ranked servers, top 62% in NA, and #308 of the duo servers (top 73%). Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Rustmod.cc solo/duo mean?

These tags from Rustmod.cc solo/duo, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slot count: 50; ts2 (Group limit): Teams are capped at 2; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^m (Monthly): Facepunch's force wipe falls on this server, and a wipe comes once a month; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; NA (North America): The server browser lists it under North America. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Rustmod.cc solo/duo?

The Rust Server History lists that feature Rustmod.cc solo/duo are: Duo Rust servers, Modded Rust servers: the record and North America Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Monthly.

Server record

Does Rustmod.cc solo/duo run smoothly?

5 server fps on average over the last 48 hours, never below 5. As many as 71,514 entities were in the world: buildings, deployables and the rest. Memory use peaked at 3,251 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does Rustmod.cc solo/duo run?

Rust network protocol 2635 and build 168909 is the build Rustmod.cc solo/duo runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Rustmod.cc solo/duo online, and how reliable is it?

At this moment Rustmod.cc solo/duo is online. About 17 hours ago is when it last restarted, judged by the uptime it reports. Of 168 hours in the last 7 full days, 168 were up: 100% of the time. 13 September 2026 is when Rust Server History first saw it.

Where is Rustmod.cc solo/duo located?

With its NA tag, Rustmod.cc solo/duo lists itself in North America. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 66.51.99.44:28015 as the address.

Wipe record

What does wipe day look like on Rustmod.cc solo/duo?

2 players on average was the busiest its recent wipes drew. On the latest wipe, 1 hours after the wipe, the crowd peaked.

What is the wipe schedule on Rustmod.cc solo/duo?

Rustmod.cc solo/duo wipes with the force wipe, once a month. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. 26 days 17 hours ago its current world was made. Its tags carry a monthly wipe schedule.

Player counts

How does Rustmod.cc solo/duo rank against other Rust servers?

Rustmod.cc solo/duo ranks #7,907 on seven-day player hours: top 36% overall and #1,158 in North America. Ranked against other duo servers, it stands at #308.

How busy is Rustmod.cc solo/duo?

Of its 50 slots, Rustmod.cc solo/duo currently has 0 filled. A seven-day average of 0 players is recorded, with a peak of 1. The busiest hour of the last 48 was 14:00 UTC, averaging 0 players.

Rules, map

What are the rules and settings on Rustmod.cc solo/duo?

The name of Rustmod.cc solo/duo carries no gather rate. A group may hold 2 players at most (duo). Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. You may fight and raid other players. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running. The anti-cheat VAC from Valve is active.

Which map does Rustmod.cc solo/duo run?

Generated by the game at size 3,500 with seed 575110, the map on Rustmod.cc solo/duo is procedural. From this page you can view the map on RustMaps: the same size and seed give the same map.

Join record

How do I join Rustmod.cc solo/duo?

Entering client.connect 66.51.99.44:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. You will find its website at https://rustmod.cc.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts2,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players Slot count: 50.
ts2
Group limit Teams are capped at 2.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly Facepunch's force wipe falls on this server, and a wipe comes once a month.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.