The server's own banner, as it publishes it
Exhibit no. 13,525Acc. 2026.13525
Dead Man Rust HardCore
Rust server, NA · in the archive since 13 September 2026
Online NA 66.51.99.44:28010 checked 12m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 1 Oct18:17 · FW 5 Nov19:00 · FW 3 Dec19:00 · FW
a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 17:30 UTCAll times UTC.
The record of each wipe
-
Thu 1 Oct 202618:17 UTC FW27d ago
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence
Coming wipes
- 7d 1hThu 5 Nov, 19:00 UTCFW
- 35d 1hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 11 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers, top 76% in NA. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on Dead Man Rust HardCore mean?
The game's server browser reads these tags published by Dead Man Rust HardCore: gmhardcore (Game mode): This server runs hardcore, the harsher ruleset; mp50 (Max players): 50 slots are set on this server; ts0 (Group limit): The server has teams switched off; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^m (Monthly): Facepunch's force wipe falls on this server, and a wipe comes once a month; ^h (Hardcore): This is hardcore, Facepunch's mode with fewer helpers and harsher survival; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings; NA (North America): North America is the region the server browser files it under. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include Dead Man Rust HardCore?
The Rust Server History lists that feature Dead Man Rust HardCore are: Modded Rust servers: the record and North America Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Game mode: Hardcore; Server tag: Monthly ^m, Hardcore ^h, Modded ^z and Oxide ^o; Wipe schedule: Monthly.
Server entry
Does Dead Man Rust HardCore run smoothly?
Across the last 48 hours it averaged 6 server fps; the low was 5. Buildings, deployables and everything else in the world came to as many as 111,629 entities. Memory use peaked at 3,667 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.
Which version of Rust does Dead Man Rust HardCore run?
The recorded build for Dead Man Rust HardCore is Rust network protocol 2635 and build 168909 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is Dead Man Rust HardCore online, and how reliable is it?
The live count shows Dead Man Rust HardCore online right now. About 6 hours ago is when it last restarted, judged by the uptime it reports. It was up for 139 of 168 hours in the last 7 full days, 83% of the time. First seen by Rust Server History on 13 September 2026.
Where is Dead Man Rust HardCore located?
The NA tag is how Dead Man Rust HardCore lists itself in North America. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 66.51.99.44:28010.
Wipe log
What does wipe day look like on Dead Man Rust HardCore?
An average peak of 2 players was drawn by its recent wipes. At 11 hours after the latest wipe, the crowd reached its peak.
What is the wipe schedule on Dead Man Rust HardCore?
The force wipe is the only wipe on Dead Man Rust HardCore, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 23 hours ago its current world was made. Its tags carry a monthly wipe schedule.
Player counts
How does Dead Man Rust HardCore rank against other Rust servers?
Dead Man Rust HardCore takes #1,412 in North America on seven-day player hours, with #13,525 overall and a place in the top 61% of all ranked servers.
How busy is Dead Man Rust HardCore?
Against 50 slots, Dead Man Rust HardCore records 0 players right now. Stored history gives a seven-day average of 0 players and a peak of 1. An average of 1 players at 08:00 UTC made that the busiest hour of the last 48.
Rules, map
What are the rules and settings on Dead Man Rust HardCore?
You will not find a gather rate in the name of Dead Man Rust HardCore. No group limit is recorded. Under game mode, the entry reads hardcore, Facepunch's most punishing mode. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. The anti-cheat VAC from Valve is active.
Which map does Dead Man Rust HardCore run?
Size 4,500: the map on Dead Man Rust HardCore is procedural and generated by the game.
Joining the server
How do I join Dead Man Rust HardCore?
Press F1 in Rust to open the console, then enter client.connect 66.51.99.44:28010 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp50,ptrak,$r?,v2635,^m,^h,NA,gmhardcore,cs168909,ts0,^o^z
Game
gmhardcore
mp50
ts0
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Difficulty
^h
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.