Open every day, at every hour Admission free 11,904 servers and 102,408 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 13,525Acc. 2026.13525

Dead Man Rust HardCore

Rust server, NA · in the archive since 13 September 2026

Online NA 66.51.99.44:28010 checked 12m ago

teams off monthly wipes moddedoxidehardcore
To visit
Players now 0/ 50
0% full
7-day average0peak 1
Rank#13,525top 61% · #1412 in NA
Last wipe27d agoThu 1 Oct, 18:17 UTC · monthly schedule
Next wipe7d 1hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 17:30 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202618:17 UTC FW27d ago
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence

2wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 1hThu 5 Nov, 19:00 UTCFW
  2. 35d 1hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 11 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75118:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Folder 2

Server performance

02040608018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 61% of all ranked servers, top 76% in NA. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Dead Man Rust HardCore mean?

The game's server browser reads these tags published by Dead Man Rust HardCore: gmhardcore (Game mode): This server runs hardcore, the harsher ruleset; mp50 (Max players): 50 slots are set on this server; ts0 (Group limit): The server has teams switched off; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^m (Monthly): Facepunch's force wipe falls on this server, and a wipe comes once a month; ^h (Hardcore): This is hardcore, Facepunch's mode with fewer helpers and harsher survival; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings; NA (North America): North America is the region the server browser files it under. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Dead Man Rust HardCore?

The Rust Server History lists that feature Dead Man Rust HardCore are: Modded Rust servers: the record and North America Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Game mode: Hardcore; Server tag: Monthly ^m, Hardcore ^h, Modded ^z and Oxide ^o; Wipe schedule: Monthly.

Server entry

Does Dead Man Rust HardCore run smoothly?

Across the last 48 hours it averaged 6 server fps; the low was 5. Buildings, deployables and everything else in the world came to as many as 111,629 entities. Memory use peaked at 3,667 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does Dead Man Rust HardCore run?

The recorded build for Dead Man Rust HardCore is Rust network protocol 2635 and build 168909 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Dead Man Rust HardCore online, and how reliable is it?

The live count shows Dead Man Rust HardCore online right now. About 6 hours ago is when it last restarted, judged by the uptime it reports. It was up for 139 of 168 hours in the last 7 full days, 83% of the time. First seen by Rust Server History on 13 September 2026.

Where is Dead Man Rust HardCore located?

The NA tag is how Dead Man Rust HardCore lists itself in North America. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 66.51.99.44:28010.

Wipe log

What does wipe day look like on Dead Man Rust HardCore?

An average peak of 2 players was drawn by its recent wipes. At 11 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on Dead Man Rust HardCore?

The force wipe is the only wipe on Dead Man Rust HardCore, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 23 hours ago its current world was made. Its tags carry a monthly wipe schedule.

Player counts

How does Dead Man Rust HardCore rank against other Rust servers?

Dead Man Rust HardCore takes #1,412 in North America on seven-day player hours, with #13,525 overall and a place in the top 61% of all ranked servers.

How busy is Dead Man Rust HardCore?

Against 50 slots, Dead Man Rust HardCore records 0 players right now. Stored history gives a seven-day average of 0 players and a peak of 1. An average of 1 players at 08:00 UTC made that the busiest hour of the last 48.

Rules, map

What are the rules and settings on Dead Man Rust HardCore?

You will not find a gather rate in the name of Dead Man Rust HardCore. No group limit is recorded. Under game mode, the entry reads hardcore, Facepunch's most punishing mode. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. The anti-cheat VAC from Valve is active.

Which map does Dead Man Rust HardCore run?

Size 4,500: the map on Dead Man Rust HardCore is procedural and generated by the game.

Joining the server

How do I join Dead Man Rust HardCore?

Press F1 in Rust to open the console, then enter client.connect 66.51.99.44:28010 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,^m,^h,NA,gmhardcore,cs168909,ts0,^o^z

Game

gmhardcore
Game mode This server runs hardcore, the harsher ruleset.
mp50
Max players 50 slots are set on this server.
ts0
Group limit The server has teams switched off.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly Facepunch's force wipe falls on this server, and a wipe comes once a month.

Difficulty

^h
Hardcore This is hardcore, Facepunch's mode with fewer helpers and harsher survival.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

NA
North America North America is the region the server browser files it under.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.