Open every day, at every hour Admission free 11,784 servers and 66,602 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 15,991Acc. 2026.15991

Pine Hosting - Rust Server

Rust server, EU · in the archive since 4 October 2026

Offline EU 66.51.99.22:28020 checked 25d ago

monthly wipes moddedoxide
To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#15,991top 71% · #2493 in EU
Last wipe25d agoSat 3 Oct, 23:56 UTC · monthly schedule
Next wipe7d 6hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k4 Oct5 Oct6 Oct8 Oct9 Oct10 Oct

Top 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Pine Hosting - Rust Server mean?

These tags from Pine Hosting - Rust Server, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Your game must run protocol 2634 to join; cs166652 (Build): Build number: 166652; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^m (Monthly): A monthly wipe applies here, as does the force wipe from Facepunch; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; EU (Europe): Europe is the region the server browser files it under. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Pine Hosting - Rust Server?

The Rust Server History lists that feature Pine Hosting - Rust Server are: European Rust servers and Modded Rust servers: the record. These filters on the server list bring it up: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

The record

Which version of Rust does Pine Hosting - Rust Server run?

The recorded build for Pine Hosting - Rust Server is Rust network protocol 2634 and build 166652 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Pine Hosting - Rust Server online, and how reliable is it?

The record shows Pine Hosting - Rust Server offline at this moment, last seen 25 days 11 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. First seen by Rust Server History on 4 October 2026.

Where is Pine Hosting - Rust Server located?

The EU tag is how Pine Hosting - Rust Server lists itself in Europe. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 66.51.99.22:28020.

Wipe history

What is the wipe schedule on Pine Hosting - Rust Server?

Drawn from the force wipe, Pine Hosting - Rust Server's next wipe is an estimate. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. The world it runs now dates from 25 days 12 hours ago. Its tags carry a monthly wipe schedule.

Player counts

How does Pine Hosting - Rust Server rank against other Rust servers?

Pine Hosting - Rust Server takes #2,493 in Europe on seven-day player hours, with #15,991 overall and a place in the top 71% of all ranked servers.

How busy is Pine Hosting - Rust Server?

Pine Hosting - Rust Server is offline at present, having last been seen 25 days 11 hours ago.

Rules, map

What are the rules and settings on Pine Hosting - Rust Server?

The name of Pine Hosting - Rust Server carries no gather rate. The limit of 8 players per group is the game's default. survival is the game mode, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. VAC from Valve is switched on.

Which map does Pine Hosting - Rust Server run?

A procedural map of size 2,000 with seed 1 is what Pine Hosting - Rust Server runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

Join record

How do I join Pine Hosting - Rust Server?

Enter client.connect 66.51.99.22:28020 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2634,^m,EU,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp50
Max players Slot count: 50.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol Your game must run protocol 2634 to join.
cs166652
Build Build number: 166652.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly A monthly wipe applies here, as does the force wipe from Facepunch.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Region

EU
Europe Europe is the region the server browser files it under.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.