Open every day, at every hour Admission free 11,830 servers and 81,821 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 15,335Acc. 2026.15335

foosville

Rust server · in the archive since 13 September 2026

Online 66.51.98.74:28020 checked 12m ago

monthly wipes moddedoxidepremium
To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#15,335top 69%
Last wipe25d agoSat 3 Oct, 18:19 UTC · monthly schedule
Next wipe7d 4hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 14:25 UTCAll times UTC.

The record of each wipe

  1. Sat 3 Oct 202618:19 UTC25d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Fri 18 Sep 202622:17 UTC40d ago
    Peak
    1
    Crowd
    halved by day 11
    Lasted
    14.8 days
    Players before
    0
  3. Fri 18 Sep 202602:53 UTC41d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.8 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence

7.8 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 11

Coming wipes

  1. 7d 4hThu 5 Nov, 19:00 UTCFW
  2. 35d 4hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 3 OctFri 18 SepFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123415:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Folder 2

Server performance

0246815:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on foosville mean?

The game's server browser reads these tags published by foosville: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^m (Monthly): A monthly wipe applies here, as does the force wipe from Facepunch; ^q (Premium): Joining requires Rust's premium status; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include foosville?

These Rust Server History lists include foosville: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Game mode: Premium; Server tag: Monthly ^m, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Server entry

Does foosville run smoothly?

Averaged over the last 48 hours: 5 server fps, with 5 the lowest. As many as 147,673 entities were in the world: buildings, deployables and the rest. Memory use peaked at 4,929 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does foosville run?

The recorded build for foosville is Rust network protocol 2634 and build 167781 on Linux. Steam updates your game for you; joining needs the same protocol.

Is foosville online, and how reliable is it?

At this moment foosville is online. About 6 days 23 hours ago is when it last restarted, judged by the uptime it reports. It was up for 167 of 168 hours in the last 7 full days, 99% of the time. The first sighting by Rust Server History was on 13 September 2026.

Where is foosville located?

You will find no region published by foosville. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 66.51.98.74:28020.

Wipe log

What does wipe day look like on foosville?

At their busiest, its recent wipes drew an average of 1 players. 2 hours into the latest wipe the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. By day 11 the crowd fell to below half when it did not hold.

What is the wipe schedule on foosville?

Once a month foosville wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now dates from 25 days 20 hours ago. Its tags carry a monthly wipe schedule.

Population

How does foosville rank against other Rust servers?

Player hours over the last seven days put foosville at #15,335: a place in the top 69% of all ranked servers.

How busy is foosville?

Of its 50 slots, foosville currently has 0 filled. The seven-day average for this entry is 0 players.

Rules, map

What are the rules and settings on foosville?

You will not find a gather rate in the name of foosville. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, gather, build, raid: the standard game. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Oxide. Joining requires Rust's premium status. VAC from Valve is switched on.

Which map does foosville run?

A procedural map of size 5,000 with seed 511451832 is what foosville runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Join record

How do I join foosville?

Entering client.connect 66.51.98.74:28020 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. Joining requires Rust's premium status.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2634,^m,gmrust,cs167781,^q,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp50
Max players Slot count: 50.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol Your game must run protocol 2634 to join.
cs167781
Build This server runs game build 167781.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly A monthly wipe applies here, as does the force wipe from Facepunch.

Mods and access

^q
Premium Joining requires Rust's premium status.
^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.