The server's own banner, as it publishes it
Exhibit no. 15,375Acc. 2026.15375
SCAVENGERSHAVEN.NET (TEST SERVER)
Rust server, NA · in the archive since 13 September 2026
Offline NA 66.51.98.59:28015 checked 15d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Last seen 18 Sep15:45 25 Sep15:45 27 Sep23:03 1 Oct18:02 · FW 13 Oct06:52 3 Nov06:52 5 Nov19:00 · FW 10 Nov06:52 17 Nov06:52 24 Nov06:52 1 Dec06:52 3 Dec19:00 · FW 8 Dec06:52
a wipe on recordthe monthly force wipeexpectedlast seen, 13 Oct 2026, 10:00 UTCAll times UTC.
The record of each wipe
-
Tue 13 Oct 202606:52 UTC15d ago
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Thu 1 Oct 202618:02 UTC FW27d ago
- Peak
- 1
- Crowd
- halved by day 6
- Lasted
- 11.5 days
- Players before
- 0
-
Sun 27 Sep 202623:03 UTC31d ago
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 3.8 days
- Players before
- 0
-
Fri 25 Sep 202615:45 UTC33d ago
- Peak
- 0
- Crowd
- –
- Lasted
- 2.3 days
- Players before
- 0
-
Fri 18 Sep 202615:45 UTC40d ago
- Peak
- 0
- Crowd
- –
- Lasted
- 7 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
from its schedule tag
Next wipe Tuesday 3 November, 06:52 UTC, in 5d 1h. Its weekly schedule tag · low confidence
Coming wipes
- 5d 1hTue 3 Nov, 06:52 UTC
- 7d 13hThu 5 Nov, 19:00 UTCFW
- 12d 1hTue 10 Nov, 06:52 UTC
- 19d 1hTue 17 Nov, 06:52 UTC
- 26d 1hTue 24 Nov, 06:52 UTC
- 33d 1hTue 1 Dec, 06:52 UTC
- 35d 13hThu 3 Dec, 19:00 UTCFW
- 40d 1hTue 8 Dec, 06:52 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on SCAVENGERSHAVEN.NET (TEST SERVER) mean?
These tags from SCAVENGERSHAVEN.NET (TEST SERVER), read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): The server holds 50 slots; ts5 (Group limit): A team may hold no more than 5; v2634 (Protocol): Your game must run protocol 2634 to join; cs167584 (Build): This server runs game build 167584; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^w (Weekly): A wipe comes every week; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; NA (North America): North America is the region the server browser files it under. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include SCAVENGERSHAVEN.NET (TEST SERVER)?
The Rust Server History lists that feature SCAVENGERSHAVEN.NET (TEST SERVER) are: Modded Rust servers: the record and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Server record
Which version of Rust does SCAVENGERSHAVEN.NET (TEST SERVER) run?
On Linux, SCAVENGERSHAVEN.NET (TEST SERVER) runs Rust network protocol 2634 and build 167584. Steam updates your game for you; joining needs the same protocol.
Is SCAVENGERSHAVEN.NET (TEST SERVER) online, and how reliable is it?
The record shows SCAVENGERSHAVEN.NET (TEST SERVER) offline at this moment, last seen 15 days 19 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. First seen by Rust Server History on 13 September 2026.
Where is SCAVENGERSHAVEN.NET (TEST SERVER) located?
In North America, SCAVENGERSHAVEN.NET (TEST SERVER) lists itself with its NA tag. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 66.51.98.59:28015.
Wipe log
What does wipe day look like on SCAVENGERSHAVEN.NET (TEST SERVER)?
An average peak of 1 players was drawn by its recent wipes. 2 hours into the latest wipe the crowd peaked. Above half that peak until the next wipe it stayed in 0% of its recent wipes. By day 3.5 the crowd fell to below half when it did not hold.
What is the wipe schedule on SCAVENGERSHAVEN.NET (TEST SERVER)?
The prediction follows its tag, as too few of SCAVENGERSHAVEN.NET (TEST SERVER)'s wipes are on record to confirm its schedule. Due on Tuesday 3 November at 06:52 UTC is its next wipe. The world it runs now dates from 15 days 22 hours ago. A weekly wipe schedule is published in its tags.
Player record
How does SCAVENGERSHAVEN.NET (TEST SERVER) rank against other Rust servers?
SCAVENGERSHAVEN.NET (TEST SERVER) ranks #15,375 on seven-day player hours: top 71% overall and #1,548 in North America.
How busy is SCAVENGERSHAVEN.NET (TEST SERVER)?
SCAVENGERSHAVEN.NET (TEST SERVER) is offline at present, having last been seen 15 days 19 hours ago.
Map and rules
What are the rules and settings on SCAVENGERSHAVEN.NET (TEST SERVER)?
No gather rate is stated in the name of SCAVENGERSHAVEN.NET (TEST SERVER). You may play in groups of up to 5 players. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC from Valve is switched on.
Which map does SCAVENGERSHAVEN.NET (TEST SERVER) run?
Generated by the game at size 4,096 with seed 1337, the map on SCAVENGERSHAVEN.NET (TEST SERVER) is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map. Its map carries the name: Custom Map.
Joining the server
How do I join SCAVENGERSHAVEN.NET (TEST SERVER)?
Press F1 in Rust to open the console, then enter client.connect 66.51.98.59:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. You will find its website at https://www.scavengershaven.net/.
The label explained
Server tags
What each tag this server publishes means.
Published as mp50,ptrak,$r?,v2634,^w,NA,gmrust,cs167584,ts5,^o^z
Game
gmrust
mp50
ts5
v2634
cs167584
ptrak
$r?
Wipe schedule
^w
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.