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Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 13,565Acc. 2026.13565

Rusty Fields

Rust server · in the archive since 13 September 2026

Online 66.51.98.54:28015 checked 10m ago

monthly wipes moddedoxide
To visit
Players now 0/ 50
0% full
7-day average0peak 2
Rank#13,565top 61%
Last wipe18d agoSun 11 Oct, 00:25 UTC · monthly schedule
Next wipe7d 13hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 05:15 UTCAll times UTC.

The record of each wipe

  1. Sun 11 Oct 202600:25 UTC18d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sun 27 Sep 202601:32 UTC32d ago
    Peak
    1
    Crowd
    halved by day 2
    Lasted
    14 days
    Players before
    0
  3. Sat 26 Sep 202618:05 UTC32d ago
    Peak
    2
    Crowd
    –
    Lasted
    0.3 days
    Players before
    1
  4. Sat 26 Sep 202603:16 UTC33d ago
    Peak
    2
    Crowd
    –
    Lasted
    0.6 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence

0.6 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 2

Coming wipes

  1. 7d 13hThu 5 Nov, 19:00 UTCFW
  2. 35d 13hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sun 11 OctSun 27 SepSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.511.5206:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

Folder 2

Server performance

02040608006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Rusty Fields mean?

These tags from Rusty Fields, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^m (Monthly): On a monthly schedule the server wipes with Facepunch's force wipe; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Rusty Fields?

These Rust Server History lists include Rusty Fields: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Server record

Does Rusty Fields run smoothly?

6 server fps on average over the last 48 hours, never below 5. As many as 63,885 entities were in the world: buildings, deployables and the rest. The highest memory use was 1,764 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does Rusty Fields run?

On Linux, Rusty Fields runs Rust network protocol 2635 and build 168909. Steam updates your game for you; joining needs the same protocol.

Is Rusty Fields online, and how reliable is it?

At this moment Rusty Fields is online. About 3 hours ago is when it last restarted, judged by the uptime it reports. It was up for 167 of 168 hours in the last 7 full days, 99% of the time. First seen by Rust Server History on 13 September 2026.

Where is Rusty Fields located?

You will find no region published by Rusty Fields. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 66.51.98.54:28015 as the address.

Wipe log

What does wipe day look like on Rusty Fields?

An average peak of 1 players was drawn by its recent wipes. At 0 hours after the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. By day 2 it fell below half in the wipes where it did not hold.

What is the wipe schedule on Rusty Fields?

Once a month Rusty Fields wipes, with the force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. Made 18 days 4 hours ago, the current world is what it runs now. A monthly wipe schedule is published in its tags.

Player record

How does Rusty Fields rank against other Rust servers?

The last seven days of player hours place Rusty Fields at #13,565, among the top 61% of all ranked servers.

How busy is Rusty Fields?

Against 50 slots, Rusty Fields records 0 players right now. Stored history gives a seven-day average of 0 players and a peak of 2. An average of 1 players at 18:00 UTC made that the busiest hour of the last 48.

Rules, map

What are the rules and settings on Rusty Fields?

No gather rate is stated in the name of Rusty Fields. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: gather, build, raid: the standard game. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC from Valve is switched on.

Which map does Rusty Fields run?

Generated by the game at size 3,000 with seed 1, the map on Rusty Fields is procedural. From this page you can view the map on RustMaps: the same size and seed give the same map.

Join record

How do I join Rusty Fields?

Entering client.connect 66.51.98.54:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly On a monthly schedule the server wipes with Facepunch's force wipe.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.