Open every day, at every hour Admission free 11,745 servers and 55,760 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 4,814Acc. 2026.4814

RTF

Rust server, NA · in the archive since 13 September 2026

Online NA 66.51.98.51:28025 checked 9m ago

monthly wipes
To visit
Players now 0/ 50
0% full
7-day average0peak 4
Rank#4,814top 22% · #820 in NA
Last wipe25d agoMon 5 Oct, 01:19 UTC · monthly schedule
Next wipe6d 17hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 30 Oct 2026, 01:12 UTCAll times UTC.

The record of each wipe

  1. Fri 23 Oct 202601:46 UTC6d ago
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sun 4 Oct 202622:02 UTC25d ago
    Peak
    4
    Crowd
    halved by day 6
    Lasted
    18.2 days
    Players before
    1
  3. Sun 4 Oct 202615:44 UTC25d ago
    Peak
    4
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
  4. Thu 1 Oct 202621:49 UTC FW28d ago
    Peak
    2
    Crowd
    held half
    Lasted
    2.7 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence

2.7 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
3wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 6

Coming wipes

  1. 6d 17hThu 5 Nov, 19:00 UTCFW
  2. 34d 17hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 23 OctSun 4 OctSun 4 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 18 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123402:0011:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Folder 2

Server performance

02040608002:0011:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 22% of all ranked servers, top 44% in NA. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on RTF mean?

The game's server browser reads these tags published by RTF: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^m (Monthly): A monthly wipe applies here, as does the force wipe from Facepunch; NA (North America): The server browser lists it under North America. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include RTF?

These Rust Server History lists include RTF: Rust community servers and North America Rust servers. These filters on the server list bring it up: Region: North America; Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly.

Server entry

Does RTF run smoothly?

58 server fps on average over the last 48 hours, never below 23. As many as 124,294 entities were in the world: buildings, deployables and the rest. Up to 4,681 MB of memory was used. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does RTF run?

The recorded build for RTF is Rust network protocol 2635 and build 168909 on Linux. The protocol must match to join, and Steam handles that update.

Is RTF online, and how reliable is it?

The live count shows RTF online right now. Going by its reported uptime, it restarted about 3 days 22 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. First seen by Rust Server History on 13 September 2026.

Where is RTF located?

With its NA tag, RTF lists itself in North America. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 66.51.98.51:28025 as the address.

Wipe log

What does wipe day look like on RTF?

3 players on average was the busiest its recent wipes drew. At 18 hours after the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 50% of its recent wipes. By day 6 the crowd fell to below half when it did not hold.

What is the wipe schedule on RTF?

RTF wipes with the force wipe, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Made 25 days ago, the current world is what it runs now. A monthly wipe schedule is published in its tags.

Player counts

How does RTF rank against other Rust servers?

RTF ranks #4,814 on seven-day player hours: top 22% overall and #820 in North America.

How busy is RTF?

Of its 50 slots, RTF currently has 0 filled. A seven-day average of 0 players is recorded, with a peak of 4. An average of 3 players at 16:00 UTC made that the busiest hour of the last 48.

Rules and settings

What are the rules and settings on RTF?

The name of RTF carries no gather rate. No group may exceed 8 players, the default set by the game. survival is the game mode, the usual game, with gathering, building and raiding. PvP and raiding are enabled. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is active.

Which map does RTF run?

A procedural map of size 4,500 with seed 2009818051 is what RTF runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

Joining the server

How do I join RTF?

Enter client.connect 66.51.98.51:28025 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots are set on this server.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly A monthly wipe applies here, as does the force wipe from Facepunch.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.