The server's own banner, as it publishes it
Exhibit no. 9,820Acc. 2026.9820
Pine Hosting - Rust Server
Rust server, EU · in the archive since 4 October 2026
Offline EU 66.51.97.52:28045 checked 4h ago
The timeline
World resets
A new world every few hours; none of these counts as a wipe. Newest first.
The resets on record
-
Wed 28 Oct 202613:18 UTC6h ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Wed 28 Oct 202612:58 UTC7h ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Wed 28 Oct 202612:42 UTC7h ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Wed 28 Oct 202600:06 UTC20h ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Tue 27 Oct 202623:49 UTC20h ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
-
Tue 27 Oct 202623:20 UTC20h ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Mon 26 Oct 202621:31 UTC1d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Mon 26 Oct 202621:23 UTC1d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Mon 26 Oct 202619:50 UTC2d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Sun 25 Oct 202601:14 UTC3d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
Open the archive box: 10 earlier resets
-
Sun 25 Oct 202601:01 UTC3d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Sat 24 Oct 202614:42 UTC4d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 0.4 days
- Players before
- 0
-
Sun 18 Oct 202619:32 UTC10d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Sun 18 Oct 202615:37 UTC10d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Sun 18 Oct 202615:26 UTC10d ago
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 6 days
- Players before
- 0
-
Sat 17 Oct 202621:44 UTC10d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Sat 17 Oct 202618:18 UTC11d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 0.9 days
- Players before
- 0
-
Wed 14 Oct 202613:02 UTC14d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Wed 14 Oct 202612:38 UTC14d ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Wed 14 Oct 202612:09 UTC14d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 3.3 days
- Players before
- 0
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 44% of all ranked servers, top 77% in EU. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on Pine Hosting - Rust Server mean?
The game's server browser reads these tags published by Pine Hosting - Rust Server: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): 50 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^m (Monthly): A monthly wipe applies here, as does the force wipe from Facepunch; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; EU (Europe): The server browser lists it under Europe. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include Pine Hosting - Rust Server?
These Rust Server History lists include Pine Hosting - Rust Server: European Rust servers and Modded Rust servers: the record. These filters on the server list bring it up: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
Server record
Does Pine Hosting - Rust Server run smoothly?
7 server fps on average over the last 48 hours, never below 5. As many as 14,218 entities were in the world: buildings, deployables and the rest. The highest memory use was 1,085 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.
Which version of Rust does Pine Hosting - Rust Server run?
Rust network protocol 2635 and build 168909 is the build Pine Hosting - Rust Server runs, on Linux. The protocol must match to join, and Steam handles that update.
Is Pine Hosting - Rust Server online, and how reliable is it?
Pine Hosting - Rust Server was last seen 4 hours ago and is offline right now. The uptime it reports puts the last restart at about 1 hours ago. 147 of 168 hours, or 88% of the time, over the last 7 full days. First seen by Rust Server History on 4 October 2026.
Where is Pine Hosting - Rust Server located?
The EU tag is how Pine Hosting - Rust Server lists itself in Europe. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 66.51.97.52:28045.
Wipe record
What is the wipe schedule on Pine Hosting - Rust Server?
A new world is made every few hours on Pine Hosting - Rust Server, none of which counts as a wipe; the server keeps no wipe schedule.
Player counts
How does Pine Hosting - Rust Server rank against other Rust servers?
Pine Hosting - Rust Server takes #2,248 in Europe on seven-day player hours, with #9,820 overall and a place in the top 44% of all ranked servers.
How busy is Pine Hosting - Rust Server?
No current count exists for Pine Hosting - Rust Server; it was last seen 4 hours ago. The seven-day average stands at 0 players; the peak is 1. The busiest hour of the last 48 was 13:00 UTC, averaging 0 players.
Rules, map
What are the rules and settings on Pine Hosting - Rust Server?
No gather rate is stated in the name of Pine Hosting - Rust Server. The limit of 8 players per group is the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The anti-cheat VAC from Valve is active.
Which map does Pine Hosting - Rust Server run?
Generated by the game at size 2,000 with seed 1337, the map on Pine Hosting - Rust Server is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map. Its map carries the name: Custom Map.
How to join
How do I join Pine Hosting - Rust Server?
Entering client.connect 66.51.97.52:28045 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp50,ptrak,$r?,v2635,^m,EU,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.