Open every day, at every hour Admission free 11,753 servers and 84,590 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 9,858Acc. 2026.9858

Pine Hosting - Rust Server

Rust server, EU · in the archive since 4 October 2026

Online EU 66.51.97.52:28045 checked 22m ago

monthly wipes moddedoxide
To visit
Players now 0/ 50
0% full
7-day average0peak 1
Rank#9,858top 44% · #2261 in EU
No wipesresets12 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes

The timeline

World resets

A new world every few hours; none of these counts as a wipe. Newest first.

The resets on record

  1. Wed 28 Oct 202613:18 UTC2h ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  2. Wed 28 Oct 202612:58 UTC2h ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  3. Wed 28 Oct 202612:42 UTC3h ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  4. Wed 28 Oct 202600:06 UTC15h ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  5. Tue 27 Oct 202623:49 UTC15h ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  6. Tue 27 Oct 202623:20 UTC16h ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  7. Mon 26 Oct 202621:31 UTC1d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  8. Mon 26 Oct 202621:23 UTC1d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  9. Mon 26 Oct 202619:50 UTC1d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  10. Sun 25 Oct 202601:14 UTC3d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
Open the archive box: 10 earlier resets
  1. Sun 25 Oct 202601:01 UTC3d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  2. Sat 24 Oct 202614:42 UTC4d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.4 days
    Players before
    0
  3. Sun 18 Oct 202619:32 UTC9d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  4. Sun 18 Oct 202615:37 UTC10d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  5. Sun 18 Oct 202615:26 UTC10d ago
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    6 days
    Players before
    0
  6. Sat 17 Oct 202621:44 UTC10d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  7. Sat 17 Oct 202618:18 UTC10d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.9 days
    Players before
    0
  8. Wed 14 Oct 202613:02 UTC14d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  9. Wed 14 Oct 202612:38 UTC14d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  10. Wed 14 Oct 202612:09 UTC14d ago
    Peak
    1
    Crowd
    –
    Lasted
    3.3 days
    Players before
    0

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75119:0001:0008:0014:0021:0014:00

Hourly average and peak, UTC.

Folder 2

Server performance

02040608019:0001:0008:0014:0021:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct18 Oct23 Oct28 Oct

Top 44% of all ranked servers, top 77% in EU. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Pine Hosting - Rust Server mean?

The game's server browser reads these tags published by Pine Hosting - Rust Server: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): 50 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^m (Monthly): A monthly wipe applies here, as does the force wipe from Facepunch; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; EU (Europe): The server browser lists it under Europe. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Pine Hosting - Rust Server?

These Rust Server History lists include Pine Hosting - Rust Server: European Rust servers and Modded Rust servers: the record. These filters on the server list bring it up: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

Server record

Does Pine Hosting - Rust Server run smoothly?

9 server fps on average over the last 48 hours, never below 5. As many as 14,218 entities were in the world: buildings, deployables and the rest. The highest memory use was 1,085 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does Pine Hosting - Rust Server run?

Rust network protocol 2635 and build 168909 is the build Pine Hosting - Rust Server runs, on Linux. The protocol must match to join, and Steam handles that update.

Is Pine Hosting - Rust Server online, and how reliable is it?

At this moment Pine Hosting - Rust Server is online. The uptime it reports puts the last restart at about 46 minutes ago. 147 of 168 hours, or 88% of the time, over the last 7 full days. First seen by Rust Server History on 4 October 2026.

Where is Pine Hosting - Rust Server located?

The EU tag is how Pine Hosting - Rust Server lists itself in Europe. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 66.51.97.52:28045.

Wipe record

What is the wipe schedule on Pine Hosting - Rust Server?

A new world is made every few hours on Pine Hosting - Rust Server, none of which counts as a wipe; the server keeps no wipe schedule.

Player counts

How does Pine Hosting - Rust Server rank against other Rust servers?

Pine Hosting - Rust Server takes #2,261 in Europe on seven-day player hours, with #9,858 overall and a place in the top 44% of all ranked servers.

How busy is Pine Hosting - Rust Server?

Against 50 slots, Pine Hosting - Rust Server records 0 players right now. The seven-day average stands at 0 players; the peak is 1. The busiest hour of the last 48 was 13:00 UTC, averaging 0 players.

Rules, map

What are the rules and settings on Pine Hosting - Rust Server?

No gather rate is stated in the name of Pine Hosting - Rust Server. The limit of 8 players per group is the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The anti-cheat VAC from Valve is active.

Which map does Pine Hosting - Rust Server run?

Generated by the game at size 2,000 with seed 1337, the map on Pine Hosting - Rust Server is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map. Its map carries the name: Custom Map.

How to join

How do I join Pine Hosting - Rust Server?

Entering client.connect 66.51.97.52:28045 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,^m,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp50
Max players 50 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly A monthly wipe applies here, as does the force wipe from Facepunch.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.