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Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 15,349Acc. 2026.15349

Heralds' Rust Server

Rust server, NA · in the archive since 13 September 2026

Online NA 66.51.96.69:28040 checked 7m ago

quad monthly wipes moddedoxide
To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#15,349top 69% · #1513 in NA
Last wipe26d agoFri 2 Oct, 08:07 UTC · monthly schedule
Next wipe7d 14hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 04:25 UTCAll times UTC.

The record of each wipe

  1. Fri 2 Oct 202608:07 UTC26d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence

0wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 14hThu 5 Nov, 19:00 UTCFW
  2. 35d 14hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123405:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Folder 2

Server performance

0246805:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA, and #633 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Heralds' Rust Server mean?

These tags from Heralds' Rust Server, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slot count: 50; ts4 (Group limit): A team may hold no more than 4; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^m (Monthly): On a monthly schedule the server wipes with Facepunch's force wipe; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; NA (North America): The server browser lists it under North America. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Heralds' Rust Server?

The Rust Server History lists that feature Heralds' Rust Server are: Modded Rust servers: the record and North America Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.

The record

Does Heralds' Rust Server run smoothly?

Averaged over the last 48 hours: 5 server fps, with 5 the lowest. As many as 91,287 entities were in the world: buildings, deployables and the rest. Memory use peaked at 2,672 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does Heralds' Rust Server run?

Rust network protocol 2635 and build 168909 is the build Heralds' Rust Server runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Heralds' Rust Server online, and how reliable is it?

The live count shows Heralds' Rust Server online right now. About 19 hours ago is when it last restarted, judged by the uptime it reports. 167 of 168 hours, or 99% of the time, over the last 7 full days. First seen by Rust Server History on 13 September 2026.

Where is Heralds' Rust Server located?

In North America, Heralds' Rust Server lists itself with its NA tag. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 66.51.96.69:28040.

Wipe record

What does wipe day look like on Heralds' Rust Server?

At their busiest, its recent wipes drew an average of 0 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.

What is the wipe schedule on Heralds' Rust Server?

Heralds' Rust Server wipes with the force wipe, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 26 days 20 hours ago its current world was made. A monthly wipe schedule is published in its tags.

Population

How does Heralds' Rust Server rank against other Rust servers?

Seven days of player hours rank Heralds' Rust Server at #15,349, in the top 69% of all ranked servers; within North America it is #1,513. Within its group of quad servers, this entry ranks #633.

How busy is Heralds' Rust Server?

0 players are on Heralds' Rust Server at present, from 50 slots. An average of 0 players is recorded across the last seven days.

Rules, map

What are the rules and settings on Heralds' Rust Server?

The name of Heralds' Rust Server carries no gather rate. A group may hold 4 players at most (quad). Under game mode, the entry reads survival, gather, build, raid: the standard game. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. The anti-cheat VAC from Valve is active.

Which map does Heralds' Rust Server run?

Seed 303130808, size 4,000: such is the procedural map Heralds' Rust Server runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

Join record

How do I join Heralds' Rust Server?

Entering client.connect 66.51.96.69:28040 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players Slot count: 50.
ts4
Group limit A team may hold no more than 4.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly On a monthly schedule the server wipes with Facepunch's force wipe.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.