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Exhibit no. 15,358Acc. 2026.15358

USA

Rust server, NA · in the archive since 13 September 2026

Online NA 66.51.96.67:28035 checked 10m ago

teams off weekly wipes moddedoxidehardcore
To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#15,358top 69% · #1518 in NA
Last wipe27d agoThu 1 Oct, 18:10 UTC · weekly schedule
Next wipe15hThu 29 Oct, 18:10 UTC

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 02:50 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202618:10 UTC FW27d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 18:10 UTC, in 15h. Its weekly schedule tag · low confidence

0wipe-day peakplayers, last three wipes

Coming wipes

  1. 15hThu 29 Oct, 18:10 UTC
  2. 7d 15hThu 5 Nov, 19:00 UTCFW
  3. 14d 15hThu 12 Nov, 18:10 UTC
  4. 21d 15hThu 19 Nov, 18:10 UTC
  5. 28d 15hThu 26 Nov, 18:10 UTC
  6. 35d 15hThu 3 Dec, 19:00 UTCFW
  7. 42d 15hThu 10 Dec, 18:10 UTC

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123404:0013:0022:0006:0015:0001:00

Hourly average and peak, UTC.

Folder 2

Server performance

0246804:0013:0022:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on USA mean?

These tags from USA, read by the game's server browser, are: gmhardcore (Game mode): A harsher ruleset, hardcore, applies here; mp50 (Max players): The server holds 50 slots; ts0 (Group limit): The server has teams switched off; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^w (Weekly): Wipes fall every week; ^h (Hardcore): This is hardcore, Facepunch's mode with fewer helpers and harsher survival; ^d (Combat training): Training for aim and PvP, with loot supplied; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; NA (North America): North America is the region the server browser files it under. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include USA?

The Rust Server History lists that feature USA are: Modded Rust servers: the record, Rust aim training servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: Hardcore; Server tag: Weekly ^w, Hardcore ^h, Combat training ^d, Modded ^z and Oxide ^o; Wipe schedule: Weekly.

Server entry

Does USA run smoothly?

5 server fps on average over the last 48 hours, never below 5. As many as 8,015 entities were in the world: buildings, deployables and the rest. Memory use peaked at 1,046 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does USA run?

The recorded build for USA is Rust network protocol 2635 and build 168909 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is USA online, and how reliable is it?

The live count shows USA online right now. About 13 hours ago is when it last restarted, judged by the uptime it reports. It was up for 167 of 168 hours in the last 7 full days, 99% of the time. 13 September 2026 is when Rust Server History first saw it.

Where is USA located?

The NA tag is how USA lists itself in North America. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 66.51.96.67:28035.

Wipe record

What does wipe day look like on USA?

An average peak of 0 players was drawn by its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked.

What is the wipe schedule on USA?

The prediction follows its tag because the record holds too few of USA's wipes to confirm its schedule. On Thursday 29 October at 18:10 UTC its next wipe is due. Made 27 days 8 hours ago, the current world is what it runs now. Its tags carry a weekly wipe schedule.

Population

How does USA rank against other Rust servers?

USA ranks #15,358 on seven-day player hours: top 69% overall and #1,518 in North America.

How busy is USA?

Against 50 slots, USA records 0 players right now. Stored history gives a seven-day average of 0 players.

Rules, map

What are the rules and settings on USA?

The name of USA carries no gather rate. No figure for group size is published. Recorded as hardcore, with this note: The hardest mode Facepunch offers. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.

Which map does USA run?

Generated by the game at size 1,000, the map on USA is procedural.

Joining the server

How do I join USA?

Entering client.connect 66.51.96.67:28035 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,^w,^h,^d,NA,gmhardcore,cs168909,ts0,^o^z

Game

gmhardcore
Game mode A harsher ruleset, hardcore, applies here.
mp50
Max players The server holds 50 slots.
ts0
Group limit The server has teams switched off.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Wipe schedule

^w
Weekly Wipes fall every week.

Difficulty

^h
Hardcore This is hardcore, Facepunch's mode with fewer helpers and harsher survival.

Gameplay

^d
Combat training Training for aim and PvP, with loot supplied.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

NA
North America North America is the region the server browser files it under.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.