Open every day, at every hour Admission free 11,824 servers and 96,179 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 12,375Acc. 2026.12375

SCAVENGERSHAVEN.NET (TEST SERVER)

Rust server, NA · in the archive since 13 October 2026

Online NA 66.51.96.65:28010 checked 8m ago

trio weekly wipes moddedoxide
To visit
Players now 0/ 50
0% full
7-day average0peak 1
Rank#12,375top 55% · #1366 in NA
Last wipe5d agoSat 24 Oct, 10:01 UTC · weekly schedule
Next wipe1d 13hSat 31 Oct, 10:01 UTC

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 20:40 UTCAll times UTC.

The record of each wipe

  1. Sat 24 Oct 202610:01 UTC5d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Fri 16 Oct 202617:53 UTC13d ago
    Peak
    0
    Crowd
    –
    Lasted
    7.7 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

from its schedule tag

Next wipe Saturday 31 October, 10:01 UTC, in 1d 13h. Its weekly schedule tag · low confidence

7.7 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes

Coming wipes

  1. 1d 13hSat 31 Oct, 10:01 UTC
  2. 6d 22hThu 5 Nov, 19:00 UTCFW
  3. 8d 13hSat 7 Nov, 10:01 UTC
  4. 15d 13hSat 14 Nov, 10:01 UTC
  5. 22d 13hSat 21 Nov, 10:01 UTC
  6. 29d 13hSat 28 Nov, 10:01 UTC
  7. 34d 22hThu 3 Dec, 19:00 UTCFW
  8. 36d 13hSat 5 Dec, 10:01 UTC

The first 48 hours of its last wipes

Sat 24 OctFri 16 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Folder 2

Server performance

0246821:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k13 Oct16 Oct19 Oct23 Oct26 Oct29 Oct

Top 55% of all ranked servers, top 73% in NA, and #472 of the trio servers (top 76%). Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on SCAVENGERSHAVEN.NET (TEST SERVER) mean?

These tags from SCAVENGERSHAVEN.NET (TEST SERVER), read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): Slot count: 50; ts3 (Group limit): Teams are capped at 3; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^w (Weekly): The server wipes weekly; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings; NA (North America): The server browser lists it under North America. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include SCAVENGERSHAVEN.NET (TEST SERVER)?

These Rust Server History lists include SCAVENGERSHAVEN.NET (TEST SERVER): Modded Rust servers: the record, Trio Rust servers: the record and North America Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last week.

Server record

Does SCAVENGERSHAVEN.NET (TEST SERVER) run smoothly?

Averaged over the last 48 hours: 5 server fps, with 5 the lowest. As many as 111,248 entities were in the world: buildings, deployables and the rest. Memory use peaked at 3,443 MB. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does SCAVENGERSHAVEN.NET (TEST SERVER) run?

The recorded build for SCAVENGERSHAVEN.NET (TEST SERVER) is Rust network protocol 2635 and build 168909 on Linux. Steam updates your game for you; joining needs the same protocol.

Is SCAVENGERSHAVEN.NET (TEST SERVER) online, and how reliable is it?

The live count shows SCAVENGERSHAVEN.NET (TEST SERVER) online right now. About 9 hours ago is when it last restarted, judged by the uptime it reports. 167 of 168 hours, or 99% of the time, over the last 7 full days. First seen by Rust Server History on 13 October 2026.

Where is SCAVENGERSHAVEN.NET (TEST SERVER) located?

In North America, SCAVENGERSHAVEN.NET (TEST SERVER) lists itself with its NA tag. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 66.51.96.65:28010.

Wipe record

What does wipe day look like on SCAVENGERSHAVEN.NET (TEST SERVER)?

An average peak of 0 players was drawn by its recent wipes. 7 hours into the latest wipe the crowd peaked.

What is the wipe schedule on SCAVENGERSHAVEN.NET (TEST SERVER)?

The prediction follows its tag, as too few of SCAVENGERSHAVEN.NET (TEST SERVER)'s wipes are on record to confirm its schedule. Due on Saturday 31 October at 10:01 UTC is its next wipe. The world it runs now dates from 5 days 10 hours ago. Its tags carry a weekly wipe schedule.

Player record

How does SCAVENGERSHAVEN.NET (TEST SERVER) rank against other Rust servers?

SCAVENGERSHAVEN.NET (TEST SERVER) ranks #12,375 on seven-day player hours: top 55% overall and #1,366 in North America. Within its group of trio servers, this entry ranks #472.

How busy is SCAVENGERSHAVEN.NET (TEST SERVER)?

Of its 50 slots, SCAVENGERSHAVEN.NET (TEST SERVER) currently has 0 filled. The seven-day average stands at 0 players; the peak is 1.

Rules, map

What are the rules and settings on SCAVENGERSHAVEN.NET (TEST SERVER)?

No gather rate is stated in the name of SCAVENGERSHAVEN.NET (TEST SERVER). You may join a group of up to 3 players (trio). Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. The anti-cheat VAC from Valve is active.

Which map does SCAVENGERSHAVEN.NET (TEST SERVER) run?

Generated by the game at size 3,500 with seed 1337, the map on SCAVENGERSHAVEN.NET (TEST SERVER) is procedural. From this page you can view the map on RustMaps: the same size and seed give the same map. Its map carries the name: SCAV.GG.

How to join

How do I join SCAVENGERSHAVEN.NET (TEST SERVER)?

Press F1 in Rust to open the console, then enter client.connect 66.51.96.65:28010 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. You will find its website at https://www.scavengershaven.net/.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,^w,NA,gmrust,cs168909,ts3,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp50
Max players Slot count: 50.
ts3
Group limit Teams are capped at 3.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Wipe schedule

^w
Weekly The server wipes weekly.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.