This server publishes no banner
Exhibit no. 15,479Acc. 2026.15479
Amazing Rust RED #1 [DEV]
Rust server · in the archive since 13 September 2026
Offline 66.248.205.61:8888 checked 36d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on Amazing Rust RED #1 [DEV] mean?
You can see the tags Amazing Rust RED #1 [DEV] publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs163207 (Build): Build number: 163207; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include Amazing Rust RED #1 [DEV]?
These Rust Server History lists include Amazing Rust RED #1 [DEV]: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server record
Which version of Rust does Amazing Rust RED #1 [DEV] run?
Rust network protocol 2633 and build 163207 is the build Amazing Rust RED #1 [DEV] runs, on Windows. The protocol must match to join, and Steam handles that update.
Is Amazing Rust RED #1 [DEV] online, and how reliable is it?
The record shows Amazing Rust RED #1 [DEV] offline at this moment, last seen 36 days 14 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. The first sighting by Rust Server History was on 13 September 2026.
Where is Amazing Rust RED #1 [DEV] located?
You will find no region published by Amazing Rust RED #1 [DEV]. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 66.248.205.61:8888.
Wipe history
What is the wipe schedule on Amazing Rust RED #1 [DEV]?
The record holds too few of Amazing Rust RED #1 [DEV]'s wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 52 days 14 hours ago.
Player counts
How does Amazing Rust RED #1 [DEV] rank against other Rust servers?
Over seven days of player hours, Amazing Rust RED #1 [DEV] ranks #15,479, inside the top 67% of all ranked servers.
How busy is Amazing Rust RED #1 [DEV]?
The last sighting of Amazing Rust RED #1 [DEV] in the live count was 36 days 14 hours ago; it is offline now.
Map and rules
What are the rules and settings on Amazing Rust RED #1 [DEV]?
You will not find a gather rate in the name of Amazing Rust RED #1 [DEV]. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. The Community section of the server browser carries it. VAC from Valve is switched on.
Which map does Amazing Rust RED #1 [DEV] run?
A procedural map is what Amazing Rust RED #1 [DEV] runs; the game generates it.
Joining the server
How do I join Amazing Rust RED #1 [DEV]?
Press F1 in Rust to open the console, then enter client.connect 66.248.205.61:8888 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp50,ptrak,$r?,v2633,gmrust,cs163207,ts8
Game
gmrust
mp50
ts8
v2633
cs163207
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.