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Exhibit no. 5,389Acc. 2026.5389
Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly]
Rust server · in the archive since 13 September 2026
Online 66.235.168.134:28145 checked 14m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 18 Sep00:53 1 Oct18:35 · FW 15 Oct20:40
a wipe on recordthe monthly force wipeexpectednow, 30 Oct 2026, 00:25 UTCAll times UTC.
The record of each wipe
-
Thu 15 Oct 202620:40 UTC14d ago
- Peak
- 3
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Thu 1 Oct 202618:35 UTC FW28d ago
- Peak
- 3
- Crowd
- halved by day 8
- Lasted
- 14.1 days
- Players before
- 0
-
Fri 18 Sep 202600:53 UTC41d ago
- Peak
- 3
- Crowd
- halved by day 2
- Lasted
- 13.7 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 24% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly] mean?
These tags from Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly], read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly]?
These Rust Server History lists include Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly]: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more.
The record
Does Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly] run smoothly?
69 server fps on average over the last 48 hours, never below 51. Buildings, deployables and everything else in the world came to as many as 108,470 entities. Up to 3,698 MB of memory was used. Lag, as players feel it, has two sources: low fps and a rising entity count.
Which version of Rust does Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly] run?
On Windows, Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly] runs Rust network protocol 2635 and build 168909. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly] online, and how reliable is it?
At this moment Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly] is online. The uptime it reports puts the last restart at about 2 days 3 hours ago. It was up for 138 of 168 hours in the last 7 full days, 82% of the time. First seen by Rust Server History on 13 September 2026.
Where is Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly] located?
No region is published by Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly]. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 66.235.168.134:28145 as the address.
Wipe record
What does wipe day look like on Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly]?
3 players on average was the busiest its recent wipes drew. On the latest wipe, 2 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 5 it fell below half in the wipes where it did not hold.
What is the wipe schedule on Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly]?
No next wipe can be predicted: Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly] wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 14 days 3 hours ago its current world was made.
Player counts
How does Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly] rank against other Rust servers?
Over seven days of player hours, Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly] ranks #5,389, inside the top 24% of all ranked servers.
How busy is Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly]?
Against 50 slots, Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly] records 0 players right now. A seven-day average of 0 players is recorded, with a peak of 2. The busiest hour of the last 48 was 05:00 UTC, averaging 1 players.
Rules and settings
What are the rules and settings on Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly]?
No gather rate is stated in the name of Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly]. The limit of 8 players per group is the game's default. Recorded as survival, with this note: gather, build, raid: the standard game. PvP and raiding are enabled. Under Community in the server browser, this community server is listed. The plugin count is Oxide. VAC from Valve is switched on.
Which map does Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly] run?
A procedural map of size 4,250 with seed 1926677385 is what Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly] runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.
Join record
How do I join Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly]?
Entering client.connect 66.235.168.134:28145 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. You will find its website at https://discord.com/invite/cBFcCEQqu3.
The label explained
Server tags
What each tag this server publishes means.
Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.