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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 15,049Acc. 2026.15049

Splunkville V2

Rust server · in the archive since 20 September 2026

Offline 66.115.88.72:28015 checked 33d ago

moddedcarbonpve
To visit
Players now 1/ 8
12% full
7-day average0peak –
Rank#15,049top 65%
Last wipe38d agoSun 20 Sep, 12:18 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep23 Sep25 Sep28 Sep30 Sep3 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Splunkville V2 mean?

You can see the tags Splunkville V2 publishes, read by the game's server browser: gmvanilla (Game mode): The mode here is vanilla survival; mp8 (Max players): The server holds 8 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2633 (Protocol): Your game must run protocol 2633 to join; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^p (PvE): Player combat is off: the world is the threat; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugins run through Carbon here. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Splunkville V2?

The Rust Server History lists that feature Splunkville V2 are: Modded Rust servers: the record and Rust PvE servers, on record. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

Server entry

Which version of Rust does Splunkville V2 run?

The recorded build for Splunkville V2 is Rust network protocol 2633 and build 165217 on Windows. The protocol must match to join, and Steam handles that update.

Is Splunkville V2 online, and how reliable is it?

The record shows Splunkville V2 offline at this moment, last seen 33 days 1 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. The first sighting by Rust Server History was on 20 September 2026.

Where is Splunkville V2 located?

No region is published by Splunkville V2. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 66.115.88.72:28015 as the address.

Wipe record

What is the wipe schedule on Splunkville V2?

Its rhythm is not yet clear: too few of Splunkville V2's wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 38 days 20 hours ago, the current world is what it runs now.

Player counts

How does Splunkville V2 rank against other Rust servers?

Over seven days of player hours, Splunkville V2 ranks #15,049, inside the top 65% of all ranked servers.

How busy is Splunkville V2?

The last sighting of Splunkville V2 in the live count was 33 days 1 hours ago; it is offline now.

Rules, map

What are the rules and settings on Splunkville V2?

No gather rate is stated in the name of Splunkville V2. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads pve, player combat is not allowed. Under Modded in the server browser, the game is changed by plugins or settings. Carbon plugins are running. The anti-cheat VAC from Valve is active.

Which map does Splunkville V2 run?

The game generates the map on Splunkville V2, which is procedural.

How to join

How do I join Splunkville V2?

Entering client.connect 66.115.88.72:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp8,ptrak,$r?,v2633,^z,^y,^p,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode The mode here is vanilla survival.
mp8
Max players The server holds 8 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2633
Protocol Your game must run protocol 2633 to join.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Gameplay

^p
PvE Player combat is off: the world is the threat.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Plugins run through Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.