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Exhibit no. 15,202Acc. 2026.15202

Fun in the Sun PVE

Rust server · in the archive since 14 September 2026

Offline 66.113.12.51:28015 checked 12d ago

To visit
Players now 0/ 20
0% full
7-day average0peak –
Rank#15,202top 70%
Last wipe20d agoFri 9 Oct, 13:16 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 17 Oct 2026, 03:40 UTCAll times UTC.

The record of each wipe

  1. Fri 9 Oct 202613:16 UTC20d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Wed 7 Oct 202621:07 UTC21d ago
    Peak
    0
    Crowd
    –
    Lasted
    1.7 days
    Players before
    0
  3. Thu 1 Oct 202621:08 UTC FW27d ago
    Peak
    0
    Crowd
    –
    Lasted
    6 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.8 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Fri 9 OctWed 7 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct10 Oct17 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Fun in the Sun PVE mean?

These tags from Fun in the Sun PVE, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): 20 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167058 (Build): Build number: 167058; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Fun in the Sun PVE?

These Rust Server History lists include Fun in the Sun PVE: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The record

Which version of Rust does Fun in the Sun PVE run?

The recorded build for Fun in the Sun PVE is Rust network protocol 2634 and build 167058 on Windows. The protocol must match to join, and Steam handles that update.

Is Fun in the Sun PVE online, and how reliable is it?

Offline now, Fun in the Sun PVE was last seen 12 days 17 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. The first sighting by Rust Server History was on 14 September 2026.

Where is Fun in the Sun PVE located?

There is no region published by Fun in the Sun PVE. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 66.113.12.51:28015 as the address.

Wipe log

What does wipe day look like on Fun in the Sun PVE?

0 players on average was the busiest its recent wipes drew. At 0 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on Fun in the Sun PVE?

There is no next wipe to predict on Fun in the Sun PVE, which wipes at irregular times. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 20 days 7 hours ago.

Player record

How does Fun in the Sun PVE rank against other Rust servers?

Over seven days of player hours, Fun in the Sun PVE ranks #15,202, inside the top 70% of all ranked servers.

How busy is Fun in the Sun PVE?

The last sighting of Fun in the Sun PVE in the live count was 12 days 17 hours ago; it is offline now.

Rules, map

What are the rules and settings on Fun in the Sun PVE?

You will not find a gather rate in the name of Fun in the Sun PVE. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. Under Community in the server browser, this community server is listed. VAC from Valve is switched on.

Which map does Fun in the Sun PVE run?

Generated by the game at size 4,000 with seed 1234, the map on Fun in the Sun PVE is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Joining the server

How do I join Fun in the Sun PVE?

Press F1 in Rust to open the console, then enter client.connect 66.113.12.51:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp20,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp20
Max players 20 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167058
Build Build number: 167058.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.