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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 12,911Acc. 2026.12911

ResServer

Rust server · in the archive since 8 October 2026

Offline 65.74.83.197:28015 checked 13d ago

To visit
Players now 1/ 1
100% full
7-day average0peak –
Rank#12,911top 60%
Last wipe19d agoThu 8 Oct, 22:18 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k8 Oct11 Oct14 Oct16 Oct19 Oct22 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on ResServer mean?

You can see the tags ResServer publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): 1 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167231 (Build): Build number: 167231; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include ResServer?

The Rust Server History lists that feature ResServer are: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server record

Which version of Rust does ResServer run?

The recorded build for ResServer is Rust network protocol 2634 and build 167231 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is ResServer online, and how reliable is it?

Offline now, ResServer was last seen 13 days 1 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. 8 October 2026 is when Rust Server History first saw it.

Where is ResServer located?

You will find no region published by ResServer. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 65.74.83.197:28015 as the address.

Wipe log

What is the wipe schedule on ResServer?

Its rhythm is not yet clear: too few of ResServer's wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 19 days 6 hours ago.

Player counts

How does ResServer rank against other Rust servers?

Player hours over the last seven days put ResServer at #12,911: a place in the top 60% of all ranked servers.

How busy is ResServer?

No current count exists for ResServer; it was last seen 13 days 1 hours ago.

Rules, map

What are the rules and settings on ResServer?

The name of ResServer carries no gather rate. The limit of 8 players per group is the game's default. Recorded as survival, with this note: gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC from Valve is switched on.

Which map does ResServer run?

A procedural map is what ResServer runs; the game generates it.

Join record

How do I join ResServer?

Enter client.connect 65.74.83.197:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp1,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players 1 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167231
Build Build number: 167231.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.