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Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 15,391Acc. 2026.15391

Server-8-PVP-5X

Rust server · in the archive since 18 September 2026

Offline 65.7.2.45:20890 checked 38d ago

5x moddedoxide
To visit
Players now 0/ 60
0% full
7-day average0peak –
Rank#15,391no region published
Last wipe39d agoSat 19 Sep, 03:02 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 19 Sep 2026, 18:38 UTCAll times UTC.

The record of each wipe

  1. Sat 19 Sep 202603:02 UTC39d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Server-8-PVP-5X mean?

You can see the tags Server-8-PVP-5X publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp60 (Max players): Slot count: 60; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs164530 (Build): Build number: 164530; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Server-8-PVP-5X?

The Rust Server History lists that feature Server-8-PVP-5X are: 5x Rust servers and Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 5x.

The record

Which version of Rust does Server-8-PVP-5X run?

The recorded build for Server-8-PVP-5X is Rust network protocol 2633 and build 164530 on Windows. The protocol must match to join, and Steam handles that update.

Is Server-8-PVP-5X online, and how reliable is it?

The record shows Server-8-PVP-5X offline at this moment, last seen 38 days 12 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. The first sighting by Rust Server History was on 18 September 2026.

Where is Server-8-PVP-5X located?

There is no region published by Server-8-PVP-5X. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 65.7.2.45:20890 as the address.

Wipe history

What does wipe day look like on Server-8-PVP-5X?

At their busiest, its recent wipes drew an average of 0 players. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on Server-8-PVP-5X?

Its rhythm is not yet clear: too few of Server-8-PVP-5X's wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 39 days 4 hours ago its current world was made.

Population

How does Server-8-PVP-5X rank against other Rust servers?

Over seven days of player hours, Server-8-PVP-5X ranks #15,391, inside the top – of all ranked servers.

How busy is Server-8-PVP-5X?

The last sighting of Server-8-PVP-5X in the live count was 38 days 12 hours ago; it is offline now.

Rules, map

What are the rules and settings on Server-8-PVP-5X?

You can read a 5x gather rate in the name of Server-8-PVP-5X. No group may exceed 8 players, the default set by the game. survival is the game mode, the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. VAC from Valve is switched on.

Which map does Server-8-PVP-5X run?

A procedural map of size 4,096 with seed 1234 is what Server-8-PVP-5X runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page. The name of the map reads: Custom Map.

Join record

How do I join Server-8-PVP-5X?

Entering client.connect 65.7.2.45:20890 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp60,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp60
Max players Slot count: 60.
ts8
Group limit The default cap of 8 per team applies here.
v2633
Protocol The server runs game protocol 2633; matching it is required to join.
cs164530
Build Build number: 164530.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.