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Exhibit no. 14,867Acc. 2026.14867

Kapco411 NILLA Server

Rust server, NA · in the archive since 14 September 2026

Online NA 65.28.44.27:28050 checked 10m ago

solo vanillamoddedoxide
To visit
Players now 0/ 100
0% full
7-day average0peak 1
Rank#14,867top 67% · #1494 in NA
Last wipe26d agoThu 1 Oct, 22:28 UTC · no schedule published
Next wipe8d 9hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 28 Oct 2026, 09:00 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202622:28 UTC FW26d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 9h. The force wipe · high confidence

1wipe-day peakplayers, last three wipes

Coming wipes

  1. 8d 9hThu 5 Nov, 19:00 UTCFW
  2. 36d 9hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 27 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123410:0019:0004:0013:0022:0007:00

Hourly average and peak, UTC.

Folder 2

Server performance

02040608010:0019:0004:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 67% of all ranked servers, top 80% in NA, and #197 of the solo servers (top 89%). Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Kapco411 NILLA Server mean?

The game's server browser reads these tags published by Kapco411 NILLA Server: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server holds 100 slots; ts1 (Group limit): A team may hold no more than 1; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^v (Vanilla): Facepunch's release, unchanged: rates, kits and rules stand as shipped; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; NA (North America): North America is the region the server browser files it under. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Kapco411 NILLA Server?

These Rust Server History lists include Kapco411 NILLA Server: Modded Rust servers: the record, Solo Rust servers, on record and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Solo.

Server record

Does Kapco411 NILLA Server run smoothly?

56 server fps on average over the last 48 hours, never below 28. As many as 139,521 entities were in the world: buildings, deployables and the rest. The highest memory use was 4,741 MB. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does Kapco411 NILLA Server run?

On Windows, Kapco411 NILLA Server runs Rust network protocol 2635 and build 168909. Steam updates your game for you; joining needs the same protocol.

Is Kapco411 NILLA Server online, and how reliable is it?

The live count shows Kapco411 NILLA Server online right now. Going by its reported uptime, it restarted about 5 days 9 hours ago. Of 168 hours in the last 7 full days, 168 were up: 100% of the time. First seen by Rust Server History on 14 September 2026.

Where is Kapco411 NILLA Server located?

The NA tag is how Kapco411 NILLA Server lists itself in North America. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 65.28.44.27:28050.

Wipe log

What does wipe day look like on Kapco411 NILLA Server?

An average peak of 1 players was drawn by its recent wipes. 27 hours into the latest wipe the crowd peaked.

What is the wipe schedule on Kapco411 NILLA Server?

The force wipe is the only wipe on Kapco411 NILLA Server, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 26 days 10 hours ago its current world was made.

Player record

How does Kapco411 NILLA Server rank against other Rust servers?

Kapco411 NILLA Server ranks #14,867 on seven-day player hours: top 67% overall and #1,494 in North America. Within its group of solo servers, this entry ranks #197.

How busy is Kapco411 NILLA Server?

Against 100 slots, Kapco411 NILLA Server records 0 players right now. The seven-day average stands at 0 players; the peak is 1.

Rules and settings

What are the rules and settings on Kapco411 NILLA Server?

The name of Kapco411 NILLA Server carries no gather rate. Solo play only: no teams are allowed. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running. The name vanilla is used here: facepunch's release, unchanged: rates, kits and rules stand as shipped. The anti-cheat VAC from Valve is active.

Which map does Kapco411 NILLA Server run?

Seed 857068156, size 4,800: such is the procedural map Kapco411 NILLA Server runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

How to join

How do I join Kapco411 NILLA Server?

Entering client.connect 65.28.44.27:28050 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2635,^v,NA,gmrust,cs168909,ts1,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The server holds 100 slots.
ts1
Group limit A team may hold no more than 1.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla Facepunch's release, unchanged: rates, kits and rules stand as shipped.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

NA
North America North America is the region the server browser files it under.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.