Open every day, at every hour Admission free 11,631 servers and 42,149 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 15,400Acc. 2026.15400

Ramboot

Rust server · in the archive since 13 September 2026

Online 65.21.78.173:28015 checked 9m ago

To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#15,400top 69%
Last wipe26d agoThu 1 Oct, 18:06 UTC · no schedule published
Next wipe8d 11hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 28 Oct 2026, 07:40 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202618:06 UTC FW26d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 11h. The force wipe · high confidence

0wipe-day peakplayers, last three wipes

Coming wipes

  1. 8d 11hThu 5 Nov, 19:00 UTCFW
  2. 36d 11hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123408:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020008:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Ramboot mean?

You can see the tags Ramboot publishes, read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Ramboot?

These Rust Server History lists include Ramboot: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server record

Does Ramboot run smoothly?

136 server fps on average over the last 48 hours, never below 113. Buildings, deployables and everything else in the world came to as many as 77,598 entities. The highest memory use was 3,192 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does Ramboot run?

Rust network protocol 2635 and build 168909 is the build Ramboot runs, on Linux. Steam updates your game for you; joining needs the same protocol.

Is Ramboot online, and how reliable is it?

Ramboot is listed as online now. About 5 days 12 hours ago is when it last restarted, judged by the uptime it reports. Of 168 hours in the last 7 full days, 168 were up: 100% of the time. The first sighting by Rust Server History was on 13 September 2026.

Where is Ramboot located?

There is no region published by Ramboot. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 65.21.78.173:28015 as the address.

Wipe history

What does wipe day look like on Ramboot?

An average peak of 0 players was drawn by its recent wipes. At 0 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on Ramboot?

Once a month Ramboot wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now dates from 26 days 13 hours ago.

Player record

How does Ramboot rank against other Rust servers?

Over seven days of player hours, Ramboot ranks #15,400, inside the top 69% of all ranked servers.

How busy is Ramboot?

Of its 50 slots, Ramboot currently has 0 filled. An average of 0 players is recorded across the last seven days.

Map and rules

What are the rules and settings on Ramboot?

The name of Ramboot carries no gather rate. No group may exceed 8 players, the default set by the game. survival is the game mode, the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. Under Community in the server browser, this community server is listed. VAC from Valve is switched on.

Which map does Ramboot run?

A procedural map of size 3,700 with seed 445948691 is what Ramboot runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

Joining the server

How do I join Ramboot?

Press F1 in Rust to open the console, then enter client.connect 65.21.78.173:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp50
Max players Slot count: 50.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.