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Exhibit no. 15,398Acc. 2026.15398

RustysTrombone

Rust server · in the archive since 26 September 2026

Offline 65.130.217.123:28015 checked 15d ago

pve
To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#15,398top 71%
Last wipe24d agoSun 4 Oct, 14:35 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 13 Oct 2026, 07:10 UTCAll times UTC.

The record of each wipe

  1. Sun 4 Oct 202614:35 UTC24d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sat 26 Sep 202620:11 UTC32d ago
    Peak
    2
    Crowd
    halved by day 1
    Lasted
    7.8 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

7.8 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Sun 4 OctSat 26 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k26 Sep1 Oct6 Oct10 Oct15 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on RustysTrombone mean?

You can see the tags RustysTrombone publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^p (PvE): Player combat is off: the world is the threat. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include RustysTrombone?

The Rust Server History lists that feature RustysTrombone are: Rust community servers and Rust PvE servers, on record. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Server record

Which version of Rust does RustysTrombone run?

The recorded build for RustysTrombone is Rust network protocol 2634 and build 167398 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is RustysTrombone online, and how reliable is it?

RustysTrombone was last seen 15 days 22 hours ago and is offline right now. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. 26 September 2026 is when Rust Server History first saw it.

Where is RustysTrombone located?

There is no region published by RustysTrombone. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 65.130.217.123:28015 as the address.

Wipe record

What does wipe day look like on RustysTrombone?

An average peak of 1 players was drawn by its recent wipes. At 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The fall below half came by day 1 in those wipes where it didn't hold.

What is the wipe schedule on RustysTrombone?

Its rhythm is not yet clear: too few of RustysTrombone's wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 24 days 15 hours ago.

Player record

How does RustysTrombone rank against other Rust servers?

Over seven days of player hours, RustysTrombone ranks #15,398, inside the top 71% of all ranked servers.

How busy is RustysTrombone?

The last sighting of RustysTrombone in the live count was 15 days 22 hours ago; it is offline now.

Rules, map

What are the rules and settings on RustysTrombone?

No gather rate is stated in the name of RustysTrombone. At 8 players, the group limit matches the game's default. Recorded as pve, with this note: fighting other players is excluded. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is active.

Which map does RustysTrombone run?

A procedural map is what RustysTrombone runs; the game generates it.

How to join

How do I join RustysTrombone?

Press F1 in Rust to open the console, then enter client.connect 65.130.217.123:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2634,^p,gmrust,cs167398,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players Slot count: 10.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs167398
Build The game build is 167398.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Gameplay

^p
PvE Player combat is off: the world is the threat.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.