Open every day, at every hour Admission free 11,727 servers and 59,874 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 14,547Acc. 2026.14547

Rusty Spoon [DEV]

Rust server, NA (us1) · in the archive since 16 October 2026

Online NA · us1 65.109.111.251:28015 checked 7m ago

biweekly wipes moddedcarbonpve
To visit
Players now 0/ 150
0% full
7-day average0peak 1
Rank#14,547top 65% · #1452 in NA
Last wipe12d agoFri 16 Oct, 22:45 UTC · biweekly schedule
Next wipe1d 11hFri 30 Oct, 22:45 UTC

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Next wipe Friday 30 October, 22:45 UTC, in 1d 11h. Biweekly: 14 days after its last wipe

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123411:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Folder 2

Server performance

01020304011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k17 Oct19 Oct22 Oct24 Oct27 Oct29 Oct

Top 65% of all ranked servers, top 78% in NA. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Rusty Spoon [DEV] mean?

You can see the tags Rusty Spoon [DEV] publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp150 (Max players): The server holds 150 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs169102 (Build): Build number: 169102; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $rus1 (Region code): The region code recorded for this server is us1; ^b (Biweekly): The server wipes on a two-week cycle; ^r (Roleplay): The server is run for roleplay; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugins run through Carbon here; NA (North America): Its entry in the server browser sits under North America. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Rusty Spoon [DEV]?

These Rust Server History lists include Rusty Spoon [DEV]: Modded Rust servers: the record, Rust PvE servers, on record, Rust roleplay servers on record and North America Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Server entry

Does Rusty Spoon [DEV] run smoothly?

30 server fps on average over the last 48 hours, never below 30. As many as 137,269 entities were in the world: buildings, deployables and the rest. Up to 3,702 MB of memory was used. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does Rusty Spoon [DEV] run?

The recorded build for Rusty Spoon [DEV] is Rust network protocol 2635 and build 169102 on Linux. The protocol must match to join, and Steam handles that update.

Is Rusty Spoon [DEV] online, and how reliable is it?

At this moment Rusty Spoon [DEV] is online. The uptime it reports puts the last restart at about 3 days 5 hours ago. It was up for 167 of 168 hours in the last 7 full days, 99% of the time. First seen by Rust Server History on 16 October 2026.

Where is Rusty Spoon [DEV] located?

A NA tag and a region code of us1 place Rusty Spoon [DEV] in North America on the listing. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 65.109.111.251:28015.

Wipe record

What is the wipe schedule on Rusty Spoon [DEV]?

An estimate from biweekly: 14 days after its last wipe gives Rusty Spoon [DEV]'s next wipe. On Friday 30 October at 22:45 UTC its next wipe is due. The world it runs now dates from 12 days 12 hours ago. Its tags carry a wipe schedule of every two weeks.

Population

How does Rusty Spoon [DEV] rank against other Rust servers?

Rusty Spoon [DEV] takes #1,452 in North America on seven-day player hours, with #14,547 overall and a place in the top 65% of all ranked servers.

How busy is Rusty Spoon [DEV]?

0 players are on Rusty Spoon [DEV] at present, from 150 slots. Stored history gives a seven-day average of 0 players and a peak of 1.

Rules, map

What are the rules and settings on Rusty Spoon [DEV]?

You will not find a gather rate in the name of Rusty Spoon [DEV]. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads roleplay, roleplay rules, towns and jobs. Under Modded in the server browser, the game is changed by plugins or settings. Carbon plugins are running. VAC from Valve is switched on.

Which map does Rusty Spoon [DEV] run?

A procedural map of size 4,500 with seed 1337 is what Rusty Spoon [DEV] runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map. Its map carries the name: Custom Map.

How to join

How do I join Rusty Spoon [DEV]?

Press F1 in Rust to open the console, then enter client.connect 65.109.111.251:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. https://rustyspoon.gg is where its website is.

The label explained

Server tags

What each tag this server publishes means.

Published as mp150,ptrak,$rus1,v2635,^z,^y,^b,^r,NA,^p,gmrust,cs169102,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp150
Max players The server holds 150 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs169102
Build Build number: 169102.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$rus1
Region code The region code recorded for this server is us1.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Gameplay

^r
Roleplay The server is run for roleplay.
^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Plugins run through Carbon here.

Region

NA
North America Its entry in the server browser sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.