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Exhibit no. 5,554Acc. 2026.5554
WILDLORD.GG 5x |Kits|LootX5|TP|Homes|Clans|Just Wiped
Rust server · in the archive since 1 October 2026
Online 65.108.96.185:28015 checked 9m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
1 Oct Now 5 Oct16:07 9 Oct19:48 12 Oct15:03 19 Oct15:34 26 Oct17:53
a wipe on recordthe monthly force wipeexpectednow, 27 Oct 2026, 16:25 UTCAll times UTC.
The record of each wipe
-
Mon 26 Oct 202617:53 UTC22h ago
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 1
-
Mon 19 Oct 202615:34 UTC8d ago
- Peak
- 2
- Crowd
- halved by day 3
- Lasted
- 7.1 days
- Players before
- 0
-
Mon 12 Oct 202615:03 UTC15d ago
- Peak
- 3
- Crowd
- halved by day 1
- Lasted
- 7 days
- Players before
- 0
-
Fri 9 Oct 202619:48 UTC17d ago
- Peak
- 2
- Crowd
- held half
- Lasted
- 2.8 days
- Players before
- 0
-
Mon 5 Oct 202616:07 UTC22d ago
- Peak
- 4
- Crowd
- halved by day 2
- Lasted
- 4.2 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 6 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 25% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on WILDLORD.GG 5x |Kits|LootX5|TP|Homes|Clans|Just Wiped mean?
The game's server browser reads these tags published by WILDLORD.GG 5x |Kits|LootX5|TP|Homes|Clans|Just Wiped: gmrust (Game mode): This server runs standard Rust survival; mp150 (Max players): Slot count: 150; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon, a plugin framework, runs on this server. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include WILDLORD.GG 5x |Kits|LootX5|TP|Homes|Clans|Just Wiped?
The Rust Server History lists that feature WILDLORD.GG 5x |Kits|LootX5|TP|Homes|Clans|Just Wiped are: 5x Rust servers and Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours; Gather rate: 5x.
Server record
Does WILDLORD.GG 5x |Kits|LootX5|TP|Homes|Clans|Just Wiped run smoothly?
30 server fps on average over the last 48 hours, never below 29. As many as 88,480 entities were in the world: buildings, deployables and the rest. Memory use peaked at 3,034 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.
Which version of Rust does WILDLORD.GG 5x |Kits|LootX5|TP|Homes|Clans|Just Wiped run?
The recorded build for WILDLORD.GG 5x |Kits|LootX5|TP|Homes|Clans|Just Wiped is Rust network protocol 2635 and build 168909 on Linux. Steam updates your game for you; joining needs the same protocol.
Is WILDLORD.GG 5x |Kits|LootX5|TP|Homes|Clans|Just Wiped online, and how reliable is it?
The live count shows WILDLORD.GG 5x |Kits|LootX5|TP|Homes|Clans|Just Wiped online right now. The uptime it reports puts the last restart at about 10 hours ago. 168 of 168 hours, or 100% of the time, over the last 7 full days. The first sighting by Rust Server History was on 1 October 2026.
Where is WILDLORD.GG 5x |Kits|LootX5|TP|Homes|Clans|Just Wiped located?
No region is published by WILDLORD.GG 5x |Kits|LootX5|TP|Homes|Clans|Just Wiped. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 65.108.96.185:28015 as the address.
Wipe record
What does wipe day look like on WILDLORD.GG 5x |Kits|LootX5|TP|Homes|Clans|Just Wiped?
2 players on average was the busiest its recent wipes drew. At 6 hours after the latest wipe, the crowd reached its peak. Above half that peak until the next wipe it stayed in 25% of its recent wipes. By day 2 it fell below half in the wipes where it did not hold.
What is the wipe schedule on WILDLORD.GG 5x |Kits|LootX5|TP|Homes|Clans|Just Wiped?
There is no next wipe to predict on WILDLORD.GG 5x |Kits|LootX5|TP|Homes|Clans|Just Wiped, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 22 hours ago.
Player counts
How does WILDLORD.GG 5x |Kits|LootX5|TP|Homes|Clans|Just Wiped rank against other Rust servers?
Player hours over the last seven days put WILDLORD.GG 5x |Kits|LootX5|TP|Homes|Clans|Just Wiped at #5,554: a place in the top 25% of all ranked servers.
How busy is WILDLORD.GG 5x |Kits|LootX5|TP|Homes|Clans|Just Wiped?
Against 150 slots, WILDLORD.GG 5x |Kits|LootX5|TP|Homes|Clans|Just Wiped records 0 players right now. Stored history gives a seven-day average of 0 players and a peak of 2. Stored history puts the busiest hour of the past 48 at 15:00 UTC, averaging 1 players.
Map and rules
What are the rules and settings on WILDLORD.GG 5x |Kits|LootX5|TP|Homes|Clans|Just Wiped?
You can read a 5x gather rate in the name of WILDLORD.GG 5x |Kits|LootX5|TP|Homes|Clans|Just Wiped. No group may exceed 8 players, the default set by the game. survival is the game mode, gathering, building and raiding: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are running. VAC from Valve is switched on.
Which map does WILDLORD.GG 5x |Kits|LootX5|TP|Homes|Clans|Just Wiped run?
Seed 1337, size 4,000: such is the procedural map WILDLORD.GG 5x |Kits|LootX5|TP|Homes|Clans|Just Wiped runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map. Under map name, the entry reads: Custom Map.
How to join
How do I join WILDLORD.GG 5x |Kits|LootX5|TP|Homes|Clans|Just Wiped?
Enter client.connect 65.108.96.185:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. https://wildlord.gg is its website.
The label explained
Server tags
What each tag this server publishes means.
Published as mp150,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
mp150
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.