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Exhibit no. 15,338Acc. 2026.15338

Armoton 2

Rust server · in the archive since 13 September 2026

Online 65.108.199.109:28035 checked 8m ago

To visit
Players now 0/ 150
0% full
7-day average0peak –
Rank#15,338top 69%
Last wipe33d agoSat 26 Sep, 07:46 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 10:10 UTCAll times UTC.

The record of each wipe

  1. Sat 26 Sep 202607:46 UTC33d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Mon 14 Sep 202615:58 UTC44d ago
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    11.7 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

11.7 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Sat 26 SepMon 14 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123411:0020:0005:0013:0023:0008:00

Hourly average and peak, UTC.

Folder 2

Server performance

01020304011:0020:0005:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Armoton 2 mean?

The game's server browser reads these tags published by Armoton 2: gmrust (Game mode): This server runs standard Rust survival; mp150 (Max players): Slot count: 150; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs165217 (Build): Build number: 165217; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Armoton 2?

These Rust Server History lists include Armoton 2: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server entry

Does Armoton 2 run smoothly?

30 server fps on average over the last 48 hours, never below 25. As many as 202,438 entities were in the world: buildings, deployables and the rest. Up to 4,130 MB of memory was used. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does Armoton 2 run?

Rust network protocol 2633 and build 165217 is the build Armoton 2 runs, on Windows. The protocol must match to join, and Steam handles that update.

Is Armoton 2 online, and how reliable is it?

The live count shows Armoton 2 online right now. The uptime it reports puts the last restart at about 6 hours ago. It was up for 167 of 168 hours in the last 7 full days, 99% of the time. 13 September 2026 is when Rust Server History first saw it.

Where is Armoton 2 located?

You will find no region published by Armoton 2. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 65.108.199.109:28035.

Wipe log

What does wipe day look like on Armoton 2?

0 players on average was the busiest its recent wipes drew. 0 hours into the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 1 the crowd fell to below half when it did not hold.

What is the wipe schedule on Armoton 2?

Its rhythm is not yet clear: too few of Armoton 2's wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 33 days 2 hours ago, the current world is what it runs now.

Player record

How does Armoton 2 rank against other Rust servers?

The last seven days of player hours place Armoton 2 at #15,338, among the top 69% of all ranked servers.

How busy is Armoton 2?

Against 150 slots, Armoton 2 records 0 players right now. The seven-day average for this entry is 0 players.

Rules, map

What are the rules and settings on Armoton 2?

The name of Armoton 2 carries no gather rate. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gathering, building and raiding: the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is active.

Which map does Armoton 2 run?

Generated by the game at size 6,000 with seed 2147483647, the map on Armoton 2 is procedural. From this page you can view the map on RustMaps: the same size and seed give the same map.

Join record

How do I join Armoton 2?

Enter client.connect 65.108.199.109:28035 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. https://farssi.net/gamehost/ is its website.

The label explained

Server tags

What each tag this server publishes means.

Published as mp150,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp150
Max players Slot count: 150.
ts8
Group limit The default cap of 8 per team applies here.
v2633
Protocol The server runs game protocol 2633; matching it is required to join.
cs165217
Build Build number: 165217.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.