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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 16,892Acc. 2026.16892

LocalRust v1.0.0

Rust server · in the archive since 29 September 2026

Offline 64.46.15.153:28015 checked 28d ago

To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#16,892top 71%
Last wipe28d agoTue 29 Sep, 08:44 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on LocalRust v1.0.0 mean?

The game's server browser reads these tags published by LocalRust v1.0.0: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs165217 (Build): Build number: 165217; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include LocalRust v1.0.0?

The Rust Server History lists that feature LocalRust v1.0.0 are: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server entry

Which version of Rust does LocalRust v1.0.0 run?

The recorded build for LocalRust v1.0.0 is Rust network protocol 2633 and build 165217 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is LocalRust v1.0.0 online, and how reliable is it?

Offline now, LocalRust v1.0.0 was last seen 28 days 11 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. First seen by Rust Server History on 29 September 2026.

Where is LocalRust v1.0.0 located?

There is no region published by LocalRust v1.0.0. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 64.46.15.153:28015.

Wipe history

What is the wipe schedule on LocalRust v1.0.0?

The record holds too few of LocalRust v1.0.0's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 28 days 11 hours ago.

Player counts

How does LocalRust v1.0.0 rank against other Rust servers?

Over seven days of player hours, LocalRust v1.0.0 ranks #16,892, inside the top 71% of all ranked servers.

How busy is LocalRust v1.0.0?

No current count exists for LocalRust v1.0.0; it was last seen 28 days 11 hours ago.

Rules and settings

What are the rules and settings on LocalRust v1.0.0?

You will not find a gather rate in the name of LocalRust v1.0.0. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, gather, build, raid: the standard game. PvP and raiding are enabled. The Community section of the server browser carries it. VAC from Valve is switched on.

Which map does LocalRust v1.0.0 run?

Generated by the game, the map on LocalRust v1.0.0 is procedural.

Joining the server

How do I join LocalRust v1.0.0?

Entering client.connect 64.46.15.153:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit The game default caps teams at 8.
v2633
Protocol The server runs game protocol 2633; matching it is required to join.
cs165217
Build Build number: 165217.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.