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Exhibit no. 12,755Acc. 2026.12755

A Rust Server

Rust server · in the archive since 10 October 2026

Offline 64.40.9.221:30006 checked 1d ago

To visit
Players now 0/ 40
0% full
7-day average0peak 1
Rank#12,755top 57%
Last wipe2d agoMon 26 Oct, 10:05 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 27 Oct 2026, 01:00 UTCAll times UTC.

The record of each wipe

  1. Mon 26 Oct 202610:05 UTC2d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Fri 23 Oct 202604:30 UTC5d ago
    Peak
    0
    Crowd
    –
    Lasted
    3.2 days
    Players before
    0
  3. Wed 21 Oct 202605:20 UTC7d ago
    Peak
    0
    Crowd
    –
    Lasted
    2 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.6 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Mon 26 OctFri 23 OctWed 21 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123420:0021:0022:0023:0000:0001:00

Hourly average and peak, UTC.

Folder 2

Server performance

01020304020:0021:0022:0023:0000:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k10 Oct13 Oct17 Oct21 Oct25 Oct28 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on A Rust Server mean?

The game's server browser reads these tags published by A Rust Server: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include A Rust Server?

The Rust Server History lists that feature A Rust Server are: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Server record

Does A Rust Server run smoothly?

Across the last 48 hours it averaged 30 server fps; the low was 30. Buildings, deployables and everything else in the world came to as many as 47,095 entities. Memory use peaked at 1,926 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does A Rust Server run?

On Linux, A Rust Server runs Rust network protocol 2635 and build 168909. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is A Rust Server online, and how reliable is it?

Offline now, A Rust Server was last seen 42 hours ago. The uptime it reports puts the last restart at about 14 hours ago. 39 of 168 hours, or 23% of the time, over the last 7 full days. The first sighting by Rust Server History was on 10 October 2026.

Where is A Rust Server located?

You will find no region published by A Rust Server. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 64.40.9.221:30006.

Wipe history

What does wipe day look like on A Rust Server?

At their busiest, its recent wipes drew an average of 0 players. On the latest wipe, 1 hours after the wipe, the crowd peaked.

What is the wipe schedule on A Rust Server?

There is no next wipe to predict on A Rust Server, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 2 days 9 hours ago its current world was made.

Player counts

How does A Rust Server rank against other Rust servers?

Player hours over the last seven days put A Rust Server at #12,755: a place in the top 57% of all ranked servers.

How busy is A Rust Server?

A Rust Server is offline at present, having last been seen 42 hours ago. Stored history gives a seven-day average of 0 players and a peak of 1.

Rules and settings

What are the rules and settings on A Rust Server?

You will not find a gather rate in the name of A Rust Server. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. The Community section of the server browser carries it. The anti-cheat VAC from Valve is active.

Which map does A Rust Server run?

Generated by the game at size 3,000 with seed 1337, the map on A Rust Server is procedural. One size and seed produce one map, which RustMaps can show you from this page.

Join record

How do I join A Rust Server?

Press F1 in Rust to open the console, then enter client.connect 64.40.9.221:30006 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players The server holds 40 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build The game build is 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.