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Exhibit no. 15,400Acc. 2026.15400

![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas

Rust server · in the archive since 26 September 2026

Online 64.40.9.221:28040 checked 10m ago

2x moddedoxide
To visit
Players now 0/ 40
0% full
7-day average0peak –
Rank#15,400top 69%
Last wipe3d agoSat 24 Oct, 01:29 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 27 Oct 2026, 21:00 UTCAll times UTC.

The record of each wipe

  1. Sat 24 Oct 202601:29 UTC3d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Thu 15 Oct 202618:14 UTC12d ago
    Peak
    1
    Crowd
    halved by day 2
    Lasted
    8.3 days
    Players before
    0
  3. Thu 1 Oct 202618:18 UTC FW26d ago
    Peak
    0
    Crowd
    –
    Lasted
    14 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

11.1 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
0wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 2

The first 48 hours of its last wipes

Sat 24 OctThu 15 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123422:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

Folder 2

Server performance

0246822:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k26 Sep2 Oct8 Oct15 Oct21 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas mean?

These tags from ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): Slot count: 40; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas?

These Rust Server History lists include ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas: 2x Rust servers: the record, European Rust servers and Modded Rust servers: the record. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.

The record

Does ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas run smoothly?

5 server fps on average over the last 48 hours, never below 5. As many as 79,853 entities were in the world: buildings, deployables and the rest. Up to 2,608 MB of memory was used. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas run?

The recorded build for ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas is Rust network protocol 2635 and build 168909 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas online, and how reliable is it?

The live count shows ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas online right now. The uptime it reports puts the last restart at about 4 hours ago. Of 168 hours in the last 7 full days, 105 were up: 62% of the time. 26 September 2026 is when Rust Server History first saw it.

Where is ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas located?

Its name points to Europe, though ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas publishes no region tag. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 64.40.9.221:28040.

Wipe record

What does wipe day look like on ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas?

An average peak of 0 players was drawn by its recent wipes. At 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 2 it fell below half in the wipes where it did not hold.

What is the wipe schedule on ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas?

No next wipe can be predicted: ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 3 days 19 hours ago, the current world is what it runs now.

Player record

How does ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas rank against other Rust servers?

The last seven days of player hours place ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas at #15,400, among the top 69% of all ranked servers.

How busy is ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas?

Against 40 slots, ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas records 0 players right now. Stored history gives a seven-day average of 0 players.

Rules and settings

What are the rules and settings on ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas?

2x gathering is what the name of ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas records. No group may exceed 8 players, the default set by the game. survival is the game mode, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.

Which map does ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas run?

Seed 1106429558, size 3,700: such is the procedural map ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

Joining the server

How do I join ![EU] EldenVale | PVE | Bi-Weekly | 2x | Skilltree Raidable Bas?

Entering client.connect 64.40.9.221:28040 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. http://www.eldenvale.com is its website.

The label explained

Server tags

What each tag this server publishes means.

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players Slot count: 40.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.