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Exhibit no. 15,369Acc. 2026.15369

[EU] TWITCHLAND 2X/BP wipe monthly/50% UPKEEP

Rust server · in the archive since 13 September 2026

Online 64.40.9.139:28059 checked 12m ago

2x moddedoxide
To visit
Players now 0/ 100
0% full
7-day average0peak –
Rank#15,369top 70%
Last wipe4d agoFri 23 Oct, 09:36 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 27 Oct 2026, 17:55 UTCAll times UTC.

The record of each wipe

  1. Fri 23 Oct 202609:36 UTC4d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Mon 21 Sep 202611:26 UTC36d ago
    Peak
    0
    Crowd
    –
    Lasted
    31.9 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

31.9 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Fri 23 OctMon 21 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123419:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Folder 2

Server performance

0246819:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on [EU] TWITCHLAND 2X/BP wipe monthly/50% UPKEEP mean?

You can see the tags [EU] TWITCHLAND 2X/BP wipe monthly/50% UPKEEP publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include [EU] TWITCHLAND 2X/BP wipe monthly/50% UPKEEP?

These Rust Server History lists include [EU] TWITCHLAND 2X/BP wipe monthly/50% UPKEEP: 2x Rust servers: the record, European Rust servers and Modded Rust servers: the record. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.

Server record

Does [EU] TWITCHLAND 2X/BP wipe monthly/50% UPKEEP run smoothly?

Across the last 48 hours it averaged 5 server fps; the low was 5. Buildings, deployables and everything else in the world came to as many as 68,070 entities. Up to 2,588 MB of memory was used. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does [EU] TWITCHLAND 2X/BP wipe monthly/50% UPKEEP run?

Rust network protocol 2635 and build 168909 is the build [EU] TWITCHLAND 2X/BP wipe monthly/50% UPKEEP runs, on Linux. The protocol must match to join, and Steam handles that update.

Is [EU] TWITCHLAND 2X/BP wipe monthly/50% UPKEEP online, and how reliable is it?

The live count shows [EU] TWITCHLAND 2X/BP wipe monthly/50% UPKEEP online right now. The uptime it reports puts the last restart at about 4 days 6 hours ago. 168 of 168 hours, or 100% of the time, over the last 7 full days. The first sighting by Rust Server History was on 13 September 2026.

Where is [EU] TWITCHLAND 2X/BP wipe monthly/50% UPKEEP located?

Its name points to Europe, though [EU] TWITCHLAND 2X/BP wipe monthly/50% UPKEEP publishes no region tag. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 64.40.9.139:28059 as the address.

Wipe record

What does wipe day look like on [EU] TWITCHLAND 2X/BP wipe monthly/50% UPKEEP?

At their busiest, its recent wipes drew an average of 0 players. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on [EU] TWITCHLAND 2X/BP wipe monthly/50% UPKEEP?

The record holds too few of [EU] TWITCHLAND 2X/BP wipe monthly/50% UPKEEP's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 4 days 8 hours ago, the current world is what it runs now.

Player record

How does [EU] TWITCHLAND 2X/BP wipe monthly/50% UPKEEP rank against other Rust servers?

The last seven days of player hours place [EU] TWITCHLAND 2X/BP wipe monthly/50% UPKEEP at #15,369, among the top 70% of all ranked servers.

How busy is [EU] TWITCHLAND 2X/BP wipe monthly/50% UPKEEP?

0 players are on [EU] TWITCHLAND 2X/BP wipe monthly/50% UPKEEP at present, from 100 slots. Stored history gives a seven-day average of 0 players.

Rules and settings

What are the rules and settings on [EU] TWITCHLAND 2X/BP wipe monthly/50% UPKEEP?

You can read a 2x gather rate in the name of [EU] TWITCHLAND 2X/BP wipe monthly/50% UPKEEP. The limit of 8 players per group is the game's default. Recorded as survival, with this note: gather, build, raid: the standard game. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. VAC from Valve is switched on.

Which map does [EU] TWITCHLAND 2X/BP wipe monthly/50% UPKEEP run?

Generated by the game at size 3,500 with seed 1545937288, the map on [EU] TWITCHLAND 2X/BP wipe monthly/50% UPKEEP is procedural. One size and seed produce one map, which RustMaps can show you from this page.

Join record

How do I join [EU] TWITCHLAND 2X/BP wipe monthly/50% UPKEEP?

Press F1 in Rust to open the console, then enter client.connect 64.40.9.139:28059 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. You will find its website at https://discord.com/invite/tDjetudJHr.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players Slot count: 100.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.