Open every day, at every hour Admission free 11,674 servers and 57,845 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 15,399Acc. 2026.15399

Craggy

Rust server · in the archive since 13 September 2026

Online 64.40.8.31:28179 checked 12m ago

To visit
Players now 0/ 100
0% full
7-day average0peak –
Rank#15,399top 69%
Last wipe14d agoTue 13 Oct, 16:28 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 28 Oct 2026, 10:25 UTCAll times UTC.

The record of each wipe

  1. Tue 13 Oct 202616:28 UTC14d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123411:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Folder 2

Server performance

0246811:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Craggy mean?

You can see the tags Craggy publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Craggy?

These Rust Server History lists include Craggy: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server record

Does Craggy run smoothly?

Averaged over the last 48 hours: 5 server fps, with 5 the lowest. As many as 5,042 entities were in the world: buildings, deployables and the rest. Memory use peaked at 869 MB. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does Craggy run?

On Linux, Craggy runs Rust network protocol 2634 and build 167781. Steam updates your game for you; joining needs the same protocol.

Is Craggy online, and how reliable is it?

The live count shows Craggy online right now. Going by its reported uptime, it restarted about 14 days 8 hours ago. Of 168 hours in the last 7 full days, 168 were up: 100% of the time. First seen by Rust Server History on 13 September 2026.

Where is Craggy located?

You will find no region published by Craggy. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 64.40.8.31:28179.

Wipe history

What does wipe day look like on Craggy?

At their busiest, its recent wipes drew an average of 0 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.

What is the wipe schedule on Craggy?

The rhythm of Craggy cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 14 days 18 hours ago.

Population

How does Craggy rank against other Rust servers?

Player hours over the last seven days put Craggy at #15,399: a place in the top 69% of all ranked servers.

How busy is Craggy?

Of its 100 slots, Craggy currently has 0 filled. Stored history gives a seven-day average of 0 players.

Map and rules

What are the rules and settings on Craggy?

The name of Craggy carries no gather rate. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, gather, build, raid: the standard game. Fighting and raiding between players are permitted. The Community section of the server browser carries it. The anti-cheat VAC from Valve is active.

Which map does Craggy run?

Generated by the game at size 1,024 with seed 740163275, the map on Craggy is procedural. One size and seed produce one map, which RustMaps can show you from this page. The name of the map reads: CraggyIsland.

How to join

How do I join Craggy?

Entering client.connect 64.40.8.31:28179 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players Slot count: 100.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.