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Exhibit no. 16,275Acc. 2026.16275

Atlas - 10x Development (Staging)

Rust server · in the archive since 29 September 2026

Offline 64.40.8.251:28160 checked 27d ago

10x vanillamoddedoxide
To visit
Players now 0/ 100
0% full
7-day average0peak –
Rank#16,275top 69%
Last wipe29d agoTue 29 Sep, 17:34 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k29 Sep1 Oct3 Oct4 Oct6 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Atlas - 10x Development (Staging) mean?

These tags from Atlas - 10x Development (Staging), read by the game's server browser, are: gmvanilla (Game mode): This server runs vanilla survival; mp100 (Max players): Slot count: 100; ts30 (Group limit): The team cap is 30; v2634 (Protocol): Your game must run protocol 2634 to join; cs166257 (Build): The game build is 166257; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^v (Vanilla): Facepunch's release, unchanged: rates, kits and rules stand as shipped; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; modded (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Atlas - 10x Development (Staging)?

The Rust Server History lists that feature Atlas - 10x Development (Staging) are: 10x Rust servers, on record and Modded Rust servers: the record. These filters on the server list bring it up: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.

Server record

Which version of Rust does Atlas - 10x Development (Staging) run?

On Linux, Atlas - 10x Development (Staging) runs Rust network protocol 2634 and build 166257. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Atlas - 10x Development (Staging) online, and how reliable is it?

Atlas - 10x Development (Staging) was last seen 27 days 6 hours ago and is offline right now. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. The first sighting by Rust Server History was on 29 September 2026.

Where is Atlas - 10x Development (Staging) located?

You will find no region published by Atlas - 10x Development (Staging). Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 64.40.8.251:28160.

Wipe history

What is the wipe schedule on Atlas - 10x Development (Staging)?

Its rhythm is not yet clear: too few of Atlas - 10x Development (Staging)'s wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 29 days 6 hours ago its current world was made.

Player counts

How does Atlas - 10x Development (Staging) rank against other Rust servers?

Over seven days of player hours, Atlas - 10x Development (Staging) ranks #16,275, inside the top 69% of all ranked servers.

How busy is Atlas - 10x Development (Staging)?

Atlas - 10x Development (Staging) is offline at present, having last been seen 27 days 6 hours ago.

Rules and settings

What are the rules and settings on Atlas - 10x Development (Staging)?

You can read a 10x gather rate in the name of Atlas - 10x Development (Staging). The group limit is 30 players. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. The server applies the label vanilla: facepunch's release, unchanged: rates, kits and rules stand as shipped. The anti-cheat VAC from Valve is active.

Join record

How do I join Atlas - 10x Development (Staging)?

Entering client.connect 64.40.8.251:28160 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2634,^v,gmvanilla,cs166257,ts30,^o^z,modded

Game

gmvanilla
Game mode This server runs vanilla survival.
mp100
Max players Slot count: 100.
ts30
Group limit The team cap is 30.
v2634
Protocol Your game must run protocol 2634 to join.
cs166257
Build The game build is 166257.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla Facepunch's release, unchanged: rates, kits and rules stand as shipped.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.
modded
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.