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Exhibit no. 7,385Acc. 2026.7385

Atlas - 10x Development

Rust server, EU (uk1) · in the archive since 13 September 2026

Online EU · uk1 64.40.8.251:29020 checked 10m ago

10x weekly wipes moddedoxide
To visit
Players now 0/ ?
7-day average0peak 2
Rank#7,385top 33% · #2029 in EU
Last wipe9d agoSun 18 Oct, 10:31 UTC · weekly schedule
Next wipe4d 0hSun 1 Nov, 10:31 UTC

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 28 Oct 2026, 10:06 UTCAll times UTC.

The record of each wipe

  1. Sun 18 Oct 202610:31 UTC9d ago
    Peak
    6
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Fri 2 Oct 202615:34 UTC25d ago
    Peak
    3
    Crowd
    halved by day 3
    Lasted
    15.8 days
    Players before
    0
  3. Sun 27 Sep 202622:34 UTC30d ago
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    4.7 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

from its schedule tag

Next wipe Sunday 1 November, 10:31 UTC, in 4d 0h. Its weekly schedule tag · low confidence

10.2 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
3wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 2

Coming wipes

  1. 4d 0hSun 1 Nov, 10:31 UTC
  2. 8d 8hThu 5 Nov, 19:00 UTCFW
  3. 11d 0hSun 8 Nov, 10:31 UTC
  4. 18d 0hSun 15 Nov, 10:31 UTC
  5. 25d 0hSun 22 Nov, 10:31 UTC
  6. 32d 0hSun 29 Nov, 10:31 UTC
  7. 36d 8hThu 3 Dec, 19:00 UTCFW
  8. 39d 0hSun 6 Dec, 10:31 UTC

The first 48 hours of its last wipes

Sun 18 OctFri 2 OctSun 27 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 6 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75111:0020:0005:0014:0023:0008:00

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 33% of all ranked servers, top 70% in EU. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Atlas - 10x Development mean?

These tags from Atlas - 10x Development, read by the game's server browser, are: gmvanilla (Game mode): Vanilla survival is the mode; mp0 (Max players): Slot count: 0; ts20 (Group limit): Teams are capped at 20; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build number: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $ruk1 (Region code): The region code recorded for this server is uk1; ^w (Weekly): The server wipes weekly; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; modded (Modded): Under Modded: the game is changed by plugins or settings; EU (Europe): Europe is the region the server browser files it under. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Atlas - 10x Development?

The Rust Server History lists that feature Atlas - 10x Development are: 10x Rust servers, on record, European Rust servers and Modded Rust servers: the record. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 10x.

Server record

Which version of Rust does Atlas - 10x Development run?

Rust network protocol 2635 and build 168909 is the build Atlas - 10x Development runs, on Linux. The protocol must match to join, and Steam handles that update.

Is Atlas - 10x Development online, and how reliable is it?

The live count shows Atlas - 10x Development online right now. 157 of 168 hours, or 93% of the time, over the last 7 full days. First seen by Rust Server History on 13 September 2026.

Where is Atlas - 10x Development located?

A EU tag and a region code of uk1 place Atlas - 10x Development in Europe on the listing. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 64.40.8.251:29020.

Wipe history

What does wipe day look like on Atlas - 10x Development?

At their busiest, its recent wipes drew an average of 3 players. On the latest wipe, 6 hours after the wipe, the crowd peaked. Above half that peak until the next wipe it stayed in 0% of its recent wipes. The fall below half came by day 2 in those wipes where it didn't hold.

What is the wipe schedule on Atlas - 10x Development?

Its schedule cannot be confirmed from the record, too few of Atlas - 10x Development's wipes being on record, so the prediction follows its tag. Due on Sunday 1 November at 10:31 UTC is its next wipe. The world it runs now dates from 9 days 23 hours ago. The tags list a weekly wipe schedule.

Player record

How does Atlas - 10x Development rank against other Rust servers?

Seven days of player hours rank Atlas - 10x Development at #7,385, in the top 33% of all ranked servers; within Europe it is #2,029.

How busy is Atlas - 10x Development?

At the time of this record, Atlas - 10x Development shows 0 players. A seven-day average of 0 players is recorded, with a peak of 2. Stored history puts the busiest hour of the past 48 at 20:00 UTC, averaging 0 players.

Rules and settings

What are the rules and settings on Atlas - 10x Development?

You can read a 10x gather rate in the name of Atlas - 10x Development. The group limit is 20 players. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.

Join record

How do I join Atlas - 10x Development?

Press F1 in Rust to open the console, then enter client.connect 64.40.8.251:29020 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp0,ptrak,$ruk1,v2635,^w,EU,gmvanilla,cs168909,ts20,^o^z,modded

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp0
Max players Slot count: 0.
ts20
Group limit Teams are capped at 20.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build Build number: 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$ruk1
Region code The region code recorded for this server is uk1.

Wipe schedule

^w
Weekly The server wipes weekly.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.
modded
Modded Under Modded: the game is changed by plugins or settings.

Region

EU
Europe Europe is the region the server browser files it under.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.