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Exhibit no. 5,139Acc. 2026.5139

Atlas - 2x Monthly Development

Rust server, NA · in the archive since 13 September 2026

Online NA 64.40.8.251:28040 checked 13m ago

2x monthly wipes vanillamoddedoxide
To visit
Players now 0/ ?
7-day average0peak 2
Rank#5,139top 23% · #878 in NA
Last wipe4d agoFri 23 Oct, 15:28 UTC · monthly schedule
Next wipe9d 1hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 27 Oct 2026, 17:10 UTCAll times UTC.

The record of each wipe

  1. Fri 23 Oct 202615:28 UTC4d ago
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Mon 19 Oct 202614:58 UTC8d ago
    Peak
    2
    Crowd
    halved by day 3
    Lasted
    4 days
    Players before
    1
  3. Sun 18 Oct 202618:15 UTC8d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.9 days
    Players before
    1
  4. Thu 15 Oct 202615:58 UTC12d ago
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    3.1 days
    Players before
    0
  5. Tue 6 Oct 202606:42 UTC21d ago
    Peak
    0
    Crowd
    –
    Lasted
    9.4 days
    Players before
    0
  6. Sun 4 Oct 202617:22 UTC23d ago
    Peak
    1
    Crowd
    –
    Lasted
    1.6 days
    Players before
    0
  7. Thu 1 Oct 202617:49 UTC FW25d ago
    Peak
    1
    Crowd
    halved by day 2
    Lasted
    3 days
    Players before
    0
  8. Sat 26 Sep 202601:13 UTC31d ago
    Peak
    0
    Crowd
    –
    Lasted
    5.7 days
    Players before
    0
  9. Thu 24 Sep 202618:53 UTC32d ago
    Peak
    0
    Crowd
    –
    Lasted
    1.3 days
    Players before
    0
  10. Tue 22 Sep 202605:25 UTC35d ago
    Peak
    0
    Crowd
    –
    Lasted
    2.6 days
    Players before
    0
Open the archive box: 4 earlier wipes
  1. Sun 20 Sep 202611:32 UTC37d ago
    Peak
    1
    Crowd
    –
    Lasted
    1.7 days
    Players before
    1
  2. Sat 19 Sep 202619:05 UTC37d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.7 days
    Players before
    0
  3. Sat 19 Sep 202609:22 UTC38d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.4 days
    Players before
    0
  4. Tue 8 Sep 202623:12 UTC48d ago
    Peak
    –
    Crowd
    –
    Lasted
    10.4 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 9d 1h. The force wipe · high confidence

3 daysusual gapbetween real wipes
25%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 2

Coming wipes

  1. 9d 1hThu 5 Nov, 19:00 UTCFW
  2. 37d 1hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 23 OctMon 19 OctSun 18 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75118:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 23% of all ranked servers, top 47% in NA. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Atlas - 2x Monthly Development mean?

These tags from Atlas - 2x Monthly Development, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): Slot count: 0; ts16 (Group limit): A team may hold no more than 16; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^m (Monthly): A monthly wipe applies here, as does the force wipe from Facepunch; ^v (Vanilla): Facepunch's release, unchanged: rates, kits and rules stand as shipped; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings; modded (Modded): Under Modded: the game is changed by plugins or settings; NA (North America): The server browser lists it under North America. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Atlas - 2x Monthly Development?

These Rust Server History lists include Atlas - 2x Monthly Development: 2x Rust servers: the record, Modded Rust servers: the record and North America Rust servers. These filters on the server list bring it up: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week; Gather rate: 2x.

Server record

Which version of Rust does Atlas - 2x Monthly Development run?

On Linux, Atlas - 2x Monthly Development runs Rust network protocol 2635 and build 168909. The protocol must match to join, and Steam handles that update.

Is Atlas - 2x Monthly Development online, and how reliable is it?

The live count shows Atlas - 2x Monthly Development online right now. Of 168 hours in the last 7 full days, 168 were up: 100% of the time. The first sighting by Rust Server History was on 13 September 2026.

Where is Atlas - 2x Monthly Development located?

In North America, Atlas - 2x Monthly Development lists itself with its NA tag. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 64.40.8.251:28040 as the address.

Wipe record

What does wipe day look like on Atlas - 2x Monthly Development?

At their busiest, its recent wipes drew an average of 2 players. 4 hours into the latest wipe the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. The fall below half came by day 2 in those wipes where it didn't hold.

What is the wipe schedule on Atlas - 2x Monthly Development?

Once a month Atlas - 2x Monthly Development wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 4 days 1 hours ago its current world was made. A monthly wipe schedule is published in its tags.

Player counts

How does Atlas - 2x Monthly Development rank against other Rust servers?

Atlas - 2x Monthly Development takes #878 in North America on seven-day player hours, with #5,139 overall and a place in the top 23% of all ranked servers.

How busy is Atlas - 2x Monthly Development?

0 players are recorded on Atlas - 2x Monthly Development at present. The seven-day average stands at 0 players; the peak is 2. An average of 1 players at 07:00 UTC made that the busiest hour of the last 48.

Map and rules

What are the rules and settings on Atlas - 2x Monthly Development?

The name states a 2x gather rate for Atlas - 2x Monthly Development. You may play in groups of up to 16 players. Recorded as survival, with this note: gathering, building and raiding: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. Vanilla is its own description: facepunch's release, unchanged: rates, kits and rules stand as shipped. VAC from Valve is switched off.

How to join

How do I join Atlas - 2x Monthly Development?

Entering client.connect 64.40.8.251:28040 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp0,ptrak,$r?,v2635,^m,^v,NA,gmrust,cs168909,ts16,^o^z,modded

Game

gmrust
Game mode The game mode is standard Rust survival.
mp0
Max players Slot count: 0.
ts16
Group limit A team may hold no more than 16.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build The game build is 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly A monthly wipe applies here, as does the force wipe from Facepunch.

Difficulty

^v
Vanilla Facepunch's release, unchanged: rates, kits and rules stand as shipped.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.
modded
Modded Under Modded: the game is changed by plugins or settings.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.