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Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 8,749Acc. 2026.8749

Teddys Aimtrain Beta

Rust server · in the archive since 13 September 2026

Offline 64.40.8.245:34015 checked 5d ago

moddedoxide
To visit
Players now 0/ 20
0% full
7-day average0peak 3
Rank#8,749top 39%
Last wipe12d agoThu 15 Oct, 01:55 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 21 Oct 2026, 21:55 UTCAll times UTC.

The record of each wipe

  1. Thu 15 Oct 202601:55 UTC12d ago
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Wed 14 Oct 202602:47 UTC13d ago
    Peak
    4
    Crowd
    –
    Lasted
    1 days
    Players before
    1
  3. Sun 11 Oct 202621:04 UTC15d ago
    Peak
    4
    Crowd
    held half
    Lasted
    2.2 days
    Players before
    2
  4. Thu 1 Oct 202623:09 UTC FW25d ago
    Peak
    2
    Crowd
    held half
    Lasted
    9.9 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.2 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
3wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 15 OctWed 14 OctSun 11 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 14 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Teddys Aimtrain Beta mean?

The game's server browser reads these tags published by Teddys Aimtrain Beta: gmrust (Game mode): This server runs standard Rust survival; mp20 (Max players): 20 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Teddys Aimtrain Beta?

The Rust Server History lists that feature Teddys Aimtrain Beta are: Modded Rust servers: the record and Rust aim training servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server entry

Which version of Rust does Teddys Aimtrain Beta run?

On Linux, Teddys Aimtrain Beta runs Rust network protocol 2634 and build 167781. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Teddys Aimtrain Beta online, and how reliable is it?

Offline now, Teddys Aimtrain Beta was last seen 5 days 22 hours ago. It was up for 46 of 168 hours in the last 7 full days, 27% of the time. The first sighting by Rust Server History was on 13 September 2026.

Where is Teddys Aimtrain Beta located?

You will find no region published by Teddys Aimtrain Beta. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 64.40.8.245:34015.

Wipe history

What does wipe day look like on Teddys Aimtrain Beta?

3 players on average was the busiest its recent wipes drew. On the latest wipe, 14 hours after the wipe, the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.

What is the wipe schedule on Teddys Aimtrain Beta?

There is no next wipe to predict on Teddys Aimtrain Beta, which wipes at irregular times. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 12 days 18 hours ago, the current world is what it runs now.

Population

How does Teddys Aimtrain Beta rank against other Rust servers?

Player hours over the last seven days put Teddys Aimtrain Beta at #8,749: a place in the top 39% of all ranked servers.

How busy is Teddys Aimtrain Beta?

The last sighting of Teddys Aimtrain Beta in the live count was 5 days 22 hours ago; it is offline now. Stored history gives a seven-day average of 0 players and a peak of 3.

Rules, map

What are the rules and settings on Teddys Aimtrain Beta?

No gather rate is stated in the name of Teddys Aimtrain Beta. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running. VAC from Valve is switched on.

Which map does Teddys Aimtrain Beta run?

A procedural map of size 4,000 with seed 1337 is what Teddys Aimtrain Beta runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page. Its map carries the name: Custom Map.

Join record

How do I join Teddys Aimtrain Beta?

Press F1 in Rust to open the console, then enter client.connect 64.40.8.245:34015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp20
Max players 20 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Your game must run protocol 2634 to join.
cs167781
Build The game build is 167781.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.