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Exhibit no. 6,346Acc. 2026.6346

Four Horsemen | PVE | Monthly | 2X | 10/1

Rust server, NA · in the archive since 13 September 2026

Online NA 64.40.223.6:28018 checked 2h ago

2x monthly wipes moddedoxidepve
To visit
Players now 0/ 60
0% full
7-day average0peak 2
Rank#6,346top 29% · #1016 in NA
Last wipe27d agoThu 1 Oct, 17:50 UTC · monthly schedule
Next wipe7d 23hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 28 Oct 2026, 17:00 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202617:50 UTC FW27d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence

1wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 23hThu 5 Nov, 19:00 UTCFW
  2. 35d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 22 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Folder 2

Server performance

025507510020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 29% of all ranked servers, top 55% in NA. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Four Horsemen | PVE | Monthly | 2X | 10/1 mean?

The game's server browser reads these tags published by Four Horsemen | PVE | Monthly | 2X | 10/1: gmrust (Game mode): The game mode is standard Rust survival; mp60 (Max players): The server holds 60 slots; ts16 (Group limit): The team cap is 16; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^m (Monthly): On a monthly schedule the server wipes with Facepunch's force wipe; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings; NA (North America): The server browser lists it under North America. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Four Horsemen | PVE | Monthly | 2X | 10/1?

These Rust Server History lists include Four Horsemen | PVE | Monthly | 2X | 10/1: 2x Rust servers: the record, Modded Rust servers: the record, Rust PvE servers, on record and North America Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

Server entry

Does Four Horsemen | PVE | Monthly | 2X | 10/1 run smoothly?

Across the last 48 hours it averaged 54 server fps; the low was 3. As many as 110,998 entities were in the world: buildings, deployables and the rest. The highest memory use was 3,413 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does Four Horsemen | PVE | Monthly | 2X | 10/1 run?

On Windows, Four Horsemen | PVE | Monthly | 2X | 10/1 runs Rust network protocol 2635 and build 168909. The protocol must match to join, and Steam handles that update.

Is Four Horsemen | PVE | Monthly | 2X | 10/1 online, and how reliable is it?

Four Horsemen | PVE | Monthly | 2X | 10/1 is listed as online now. Going by its reported uptime, it restarted about 5 hours ago. 168 of 168 hours, or 100% of the time, over the last 7 full days. 13 September 2026 is when Rust Server History first saw it.

Where is Four Horsemen | PVE | Monthly | 2X | 10/1 located?

In North America, Four Horsemen | PVE | Monthly | 2X | 10/1 lists itself with its NA tag. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 64.40.223.6:28018.

Wipe history

What does wipe day look like on Four Horsemen | PVE | Monthly | 2X | 10/1?

At their busiest, its recent wipes drew an average of 1 players. On the latest wipe, 22 hours after the wipe, the crowd peaked.

What is the wipe schedule on Four Horsemen | PVE | Monthly | 2X | 10/1?

The force wipe is the only wipe on Four Horsemen | PVE | Monthly | 2X | 10/1, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Made 27 days 1 hours ago, the current world is what it runs now. A monthly wipe schedule is published in its tags.

Population

How does Four Horsemen | PVE | Monthly | 2X | 10/1 rank against other Rust servers?

Four Horsemen | PVE | Monthly | 2X | 10/1 takes #1,016 in North America on seven-day player hours, with #6,346 overall and a place in the top 29% of all ranked servers.

How busy is Four Horsemen | PVE | Monthly | 2X | 10/1?

0 players are on Four Horsemen | PVE | Monthly | 2X | 10/1 at present, from 60 slots. A seven-day average of 0 players is recorded, with a peak of 2.

Map and rules

What are the rules and settings on Four Horsemen | PVE | Monthly | 2X | 10/1?

The name states a 2x gather rate for Four Horsemen | PVE | Monthly | 2X | 10/1. No group may exceed 16 players. Under game mode, the entry reads pve, player combat is not allowed. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Oxide. VAC from Valve is switched on.

Which map does Four Horsemen | PVE | Monthly | 2X | 10/1 run?

Generated by the game at size 4,250 with seed 1948548053, the map on Four Horsemen | PVE | Monthly | 2X | 10/1 is procedural. From this page you can view the map on RustMaps: the same size and seed give the same map.

Join record

How do I join Four Horsemen | PVE | Monthly | 2X | 10/1?

Press F1 in Rust to open the console, then enter client.connect 64.40.223.6:28018 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. https://discord.com/invite/TEdvqP27An is its website.

The label explained

Server tags

What each tag this server publishes means.

Published as mp60,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts16,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp60
Max players The server holds 60 slots.
ts16
Group limit The team cap is 16.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly On a monthly schedule the server wipes with Facepunch's force wipe.

Gameplay

^p
PvE The danger comes from the world, not other players.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.