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Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 3,687Acc. 2026.3687

[US] Cobalt Island Main 1.5x | Vanilla

Rust server · in the archive since 13 September 2026

Online 64.20.33.110:28015 checked 12m ago

1.5x moddedoxide
To visit
Players now 2/ 150
1% full
7-day average1peak 4
Rank#3,687top 17%
Last wipe10d agoSat 17 Oct, 18:11 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 27 Oct 2026, 22:35 UTCAll times UTC.

The record of each wipe

  1. Sat 17 Oct 202618:11 UTC10d ago
    Peak
    7
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Thu 1 Oct 202617:56 UTC FW26d ago
    Peak
    6
    Crowd
    halved by day 5
    Lasted
    16 days
    Players before
    2
  3. Fri 25 Sep 202619:01 UTC32d ago
    Peak
    6
    Crowd
    held half
    Lasted
    6 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

11 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
6wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 5

The first 48 hours of its last wipes

Sat 17 OctThu 1 OctFri 25 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 26 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Folder 2

Server performance

01020304023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
11k2k3k4k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on [US] Cobalt Island Main 1.5x | Vanilla mean?

These tags from [US] Cobalt Island Main 1.5x | Vanilla, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp150 (Max players): 150 slots are set on this server; ts6 (Group limit): Teams are capped at 6; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include [US] Cobalt Island Main 1.5x | Vanilla?

The Rust Server History lists that feature [US] Cobalt Island Main 1.5x | Vanilla are: 1.5x Rust servers: the record, Modded Rust servers: the record and North America Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 1.5x.

The record

Does [US] Cobalt Island Main 1.5x | Vanilla run smoothly?

Across the last 48 hours it averaged 36 server fps; the low was 25. As many as 43,913 entities were in the world: buildings, deployables and the rest. Up to 3,388 MB of memory was used. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does [US] Cobalt Island Main 1.5x | Vanilla run?

Rust network protocol 2635 and build 168909 is the build [US] Cobalt Island Main 1.5x | Vanilla runs, on Linux. Steam updates your game for you; joining needs the same protocol.

Is [US] Cobalt Island Main 1.5x | Vanilla online, and how reliable is it?

At this moment [US] Cobalt Island Main 1.5x | Vanilla is online. The uptime it reports puts the last restart at about 14 hours ago. Of 168 hours in the last 7 full days, 168 were up: 100% of the time. First seen by Rust Server History on 13 September 2026.

Where is [US] Cobalt Island Main 1.5x | Vanilla located?

The name of [US] Cobalt Island Main 1.5x | Vanilla points to North America, but no region tag is published. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 64.20.33.110:28015 as the address.

Wipe history

What does wipe day look like on [US] Cobalt Island Main 1.5x | Vanilla?

At their busiest, its recent wipes drew an average of 6 players. At 26 hours after the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 50% of its recent wipes. By day 5 it fell below half in the wipes where it did not hold.

What is the wipe schedule on [US] Cobalt Island Main 1.5x | Vanilla?

There is no next wipe to predict on [US] Cobalt Island Main 1.5x | Vanilla, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 10 days 4 hours ago, the current world is what it runs now.

Player record

How does [US] Cobalt Island Main 1.5x | Vanilla rank against other Rust servers?

Player hours over the last seven days put [US] Cobalt Island Main 1.5x | Vanilla at #3,687: a place in the top 17% of all ranked servers.

How busy is [US] Cobalt Island Main 1.5x | Vanilla?

Against 150 slots, [US] Cobalt Island Main 1.5x | Vanilla records 2 players right now. The seven-day average stands at 1 players; the peak is 4. Stored history puts the busiest hour of the past 48 at 20:00 UTC, averaging 3 players.

Rules and settings

What are the rules and settings on [US] Cobalt Island Main 1.5x | Vanilla?

The name states a 1.5x gather rate for [US] Cobalt Island Main 1.5x | Vanilla. The group limit is 6 players. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.

Which map does [US] Cobalt Island Main 1.5x | Vanilla run?

A procedural map of size 3,200 with seed 1337 is what [US] Cobalt Island Main 1.5x | Vanilla runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page. The name of the map reads: Custom Map.

How to join

How do I join [US] Cobalt Island Main 1.5x | Vanilla?

Enter client.connect 64.20.33.110:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. https://cobaltgamers.com/ is its website.

The label explained

Server tags

What each tag this server publishes means.

Published as mp150,ptrak,$r?,v2635,gmrust,cs168909,ts6,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp150
Max players 150 slots are set on this server.
ts6
Group limit Teams are capped at 6.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.