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Exhibit no. 15,385Acc. 2026.15385

E-SURVIVAL Dev

Rust server · in the archive since 16 September 2026

Offline 64.111.93.112:28025 checked 2d ago

trio moddedcarbon
To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#15,385top 70%
Last wipe7d agoTue 20 Oct, 08:07 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 25 Oct 2026, 11:00 UTCAll times UTC.

The record of each wipe

  1. Tue 20 Oct 202605:46 UTC7d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sat 3 Oct 202607:51 UTC24d ago
    Peak
    1
    Crowd
    held half
    Lasted
    16.9 days
    Players before
    1
  3. Thu 1 Oct 202618:17 UTC FW25d ago
    Peak
    1
    Crowd
    –
    Lasted
    1.6 days
    Players before
    0
  4. Tue 29 Sep 202609:32 UTC28d ago
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    2.4 days
    Players before
    0
  5. Tue 29 Sep 202602:33 UTC28d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.3 days
    Players before
    1
  6. Mon 28 Sep 202615:13 UTC28d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.5 days
    Players before
    0
  7. Thu 24 Sep 202612:45 UTC33d ago
    Peak
    1
    Crowd
    held half
    Lasted
    4.1 days
    Players before
    0
  8. Wed 23 Sep 202605:41 UTC34d ago
    Peak
    1
    Crowd
    –
    Lasted
    1.3 days
    Players before
    0
  9. Tue 22 Sep 202613:31 UTC35d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.7 days
    Players before
    0
  10. Mon 21 Sep 202605:13 UTC36d ago
    Peak
    1
    Crowd
    –
    Lasted
    1.3 days
    Players before
    1
Open the archive box: 2 earlier wipes
  1. Fri 18 Sep 202610:59 UTC39d ago
    Peak
    1
    Crowd
    held half
    Lasted
    2.8 days
    Players before
    0
  2. Wed 16 Sep 202610:01 UTC41d ago
    Peak
    1
    Crowd
    held half
    Lasted
    2 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.4 daysusual gapbetween real wipes
25%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Tue 20 OctSat 3 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct12 Oct20 Oct27 Oct

Top 70% of all ranked servers, and #526 of the trio servers (top 83%). Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on E-SURVIVAL Dev mean?

The game's server browser reads these tags published by E-SURVIVAL Dev: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): The server holds 10 slots; ts3 (Group limit): Teams are capped at 3; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon, a plugin framework, runs on this server. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include E-SURVIVAL Dev?

These Rust Server History lists include E-SURVIVAL Dev: Modded Rust servers: the record and Trio Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Trio; Last wipe: In the last 2 weeks.

The record

Which version of Rust does E-SURVIVAL Dev run?

The recorded build for E-SURVIVAL Dev is Rust network protocol 2635 and build 168909 on Windows. Steam updates your game for you; joining needs the same protocol.

Is E-SURVIVAL Dev online, and how reliable is it?

Offline now, E-SURVIVAL Dev was last seen 2 days 4 hours ago. It was up for 8 of 168 hours in the last 7 full days, 5% of the time. First seen by Rust Server History on 16 September 2026.

Where is E-SURVIVAL Dev located?

There is no region published by E-SURVIVAL Dev. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 64.111.93.112:28025.

Wipe record

What does wipe day look like on E-SURVIVAL Dev?

At their busiest, its recent wipes drew an average of 1 players. At 0 hours after the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 50% of its recent wipes. By day 1 it fell below half in the wipes where it did not hold.

What is the wipe schedule on E-SURVIVAL Dev?

No next wipe can be predicted: E-SURVIVAL Dev wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 7 days 7 hours ago, the current world is what it runs now.

Population

How does E-SURVIVAL Dev rank against other Rust servers?

The last seven days of player hours place E-SURVIVAL Dev at #15,385, among the top 70% of all ranked servers. Ranked against other trio servers, it stands at #526.

How busy is E-SURVIVAL Dev?

The last sighting of E-SURVIVAL Dev in the live count was 2 days 4 hours ago; it is offline now. An average of 0 players is recorded across the last seven days.

Rules and settings

What are the rules and settings on E-SURVIVAL Dev?

The name of E-SURVIVAL Dev carries no gather rate. You may join a group of up to 3 players (trio). survival is the game mode, the usual game, with gathering, building and raiding. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are running. VAC from Valve is switched on.

Which map does E-SURVIVAL Dev run?

A procedural map is what E-SURVIVAL Dev runs; the game generates it.

How to join

How do I join E-SURVIVAL Dev?

Enter client.connect 64.111.93.112:28025 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts3,^z,^y

Game

gmrust
Game mode This server runs standard Rust survival.
mp10
Max players The server holds 10 slots.
ts3
Group limit Teams are capped at 3.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Carbon, a plugin framework, runs on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.