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Exhibit no. 15,853Acc. 2026.15853

SADLADS TESTING GROUND

Rust server · in the archive since 8 October 2026

Offline 62.68.167.189:28015 checked 16d ago

To visit
Players now 0/ 4
0% full
7-day average0peak –
Rank#15,853top 72%
Last wipe20d agoWed 7 Oct, 13:34 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k8 Oct10 Oct12 Oct14 Oct16 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on SADLADS TESTING GROUND mean?

These tags from SADLADS TESTING GROUND, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): 4 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167398 (Build): Build number: 167398; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include SADLADS TESTING GROUND?

The Rust Server History lists that feature SADLADS TESTING GROUND are: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The record

Which version of Rust does SADLADS TESTING GROUND run?

On Linux, SADLADS TESTING GROUND runs Rust network protocol 2634 and build 167398. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is SADLADS TESTING GROUND online, and how reliable is it?

The record shows SADLADS TESTING GROUND offline at this moment, last seen 16 days 19 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. 8 October 2026 is when Rust Server History first saw it.

Where is SADLADS TESTING GROUND located?

No region is published by SADLADS TESTING GROUND. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 62.68.167.189:28015.

Wipe log

What is the wipe schedule on SADLADS TESTING GROUND?

The rhythm of SADLADS TESTING GROUND cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 20 days 6 hours ago.

Player counts

How does SADLADS TESTING GROUND rank against other Rust servers?

The last seven days of player hours place SADLADS TESTING GROUND at #15,853, among the top 72% of all ranked servers.

How busy is SADLADS TESTING GROUND?

SADLADS TESTING GROUND is offline at present, having last been seen 16 days 19 hours ago.

Map and rules

What are the rules and settings on SADLADS TESTING GROUND?

No gather rate is stated in the name of SADLADS TESTING GROUND. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: the usual game, with gathering, building and raiding. PvP and raiding are enabled. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is disabled.

Which map does SADLADS TESTING GROUND run?

Generated by the game at size 4,000 with seed 1234, the map on SADLADS TESTING GROUND is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map.

How to join

How do I join SADLADS TESTING GROUND?

Entering client.connect 62.68.167.189:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp4
Max players 4 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167398
Build Build number: 167398.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.