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Exhibit no. 15,509Acc. 2026.15509

Mue Dev Server

Rust server · in the archive since 16 September 2026

Offline 62.231.101.11:28015 checked 42d ago

trio moddedcarbon
To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#15,509no region published
Last wipe46d agoSat 12 Sep, 21:27 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Mue Dev Server mean?

The game's server browser reads these tags published by Mue Dev Server: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): The server holds 10 slots; ts3 (Group limit): The team cap is 3; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163794 (Build): Build number: 163794; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is the plugin framework in use. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Mue Dev Server?

The Rust Server History lists that feature Mue Dev Server are: Modded Rust servers: the record and Trio Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Trio.

Server entry

Which version of Rust does Mue Dev Server run?

The recorded build for Mue Dev Server is Rust network protocol 2633 and build 163794 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Mue Dev Server online, and how reliable is it?

Offline now, Mue Dev Server was last seen 42 days 14 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. The first sighting by Rust Server History was on 16 September 2026.

Where is Mue Dev Server located?

No region is published by Mue Dev Server. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 62.231.101.11:28015 as the address.

Wipe log

What is the wipe schedule on Mue Dev Server?

The record holds too few of Mue Dev Server's wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 46 days 13 hours ago.

Player record

How does Mue Dev Server rank against other Rust servers?

Player hours over the last seven days put Mue Dev Server at #15,509: a place in the top – of all ranked servers.

How busy is Mue Dev Server?

No current count exists for Mue Dev Server; it was last seen 42 days 14 hours ago.

Rules and settings

What are the rules and settings on Mue Dev Server?

You will not find a gather rate in the name of Mue Dev Server. You may join a group of up to 3 players (trio). survival is the game mode, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Carbon. VAC from Valve is switched off.

Which map does Mue Dev Server run?

Generated by the game, the map on Mue Dev Server is procedural.

How to join

How do I join Mue Dev Server?

Enter client.connect 62.231.101.11:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts3,^z,^y

Game

gmrust
Game mode This server runs standard Rust survival.
mp10
Max players The server holds 10 slots.
ts3
Group limit The team cap is 3.
v2633
Protocol To join, your game has to be on protocol 2633.
cs163794
Build Build number: 163794.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.