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Exhibit no. 11,879Acc. 2026.11879

My Rust Server

Rust server · in the archive since 28 September 2026

Offline 62.176.27.151:28015 checked 2d ago

To visit
Players now 1/ 10
10% full
7-day average1peak 1
Rank#11,879top 53%
Last wipe2d agoSun 25 Oct, 14:40 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 25 Oct 2026, 16:30 UTCAll times UTC.

The record of each wipe

  1. Sun 25 Oct 202614:40 UTC2d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Mon 19 Oct 202615:17 UTC8d ago
    Peak
    0
    Crowd
    –
    Lasted
    6 days
    Players before
    1
  3. Thu 1 Oct 202618:07 UTC FW26d ago
    Peak
    1
    Crowd
    –
    Lasted
    17.9 days
    Players before
    1
  4. Mon 28 Sep 202610:14 UTC29d ago
    Peak
    1
    Crowd
    –
    Lasted
    3.3 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sun 25 OctMon 19 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k28 Sep2 Oct6 Oct20 Oct24 Oct28 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on My Rust Server mean?

You can see the tags My Rust Server publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include My Rust Server?

The Rust Server History lists that feature My Rust Server are: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Server entry

Which version of Rust does My Rust Server run?

On Windows, My Rust Server runs Rust network protocol 2635 and build 168909. Steam updates your game for you; joining needs the same protocol.

Is My Rust Server online, and how reliable is it?

Offline now, My Rust Server was last seen 2 days 9 hours ago. It was up for 2 of 168 hours in the last 7 full days, 1% of the time. 28 September 2026 is when Rust Server History first saw it.

Where is My Rust Server located?

There is no region published by My Rust Server. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 62.176.27.151:28015 as the address.

Wipe record

What does wipe day look like on My Rust Server?

An average peak of 1 players was drawn by its recent wipes. 1 hours into the latest wipe the crowd peaked.

What is the wipe schedule on My Rust Server?

There is no next wipe to predict on My Rust Server, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 2 days 11 hours ago its current world was made.

Player record

How does My Rust Server rank against other Rust servers?

Player hours over the last seven days put My Rust Server at #11,879: a place in the top 53% of all ranked servers.

How busy is My Rust Server?

The last sighting of My Rust Server in the live count was 2 days 9 hours ago; it is offline now. Stored history gives a seven-day average of 1 players and a peak of 1.

Rules, map

What are the rules and settings on My Rust Server?

No gather rate is stated in the name of My Rust Server. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gathering, building and raiding: the standard game. PvP and raiding are enabled. The Community section of the server browser carries it. VAC from Valve is switched on.

How to join

How do I join My Rust Server?

Press F1 in Rust to open the console, then enter client.connect 62.176.27.151:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp10
Max players The server holds 10 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.