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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 12,874Acc. 2026.12874

ServerName

Rust server · in the archive since 1 October 2026

Offline 62.118.66.16:28015 checked 13d ago

To visit
Players now 1/ 1
100% full
7-day average0peak –
Rank#12,874top 60%
Last wipe13d agoThu 15 Oct, 14:23 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 15 Oct 2026, 15:30 UTCAll times UTC.

The record of each wipe

  1. Thu 15 Oct 202614:23 UTC13d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Sun 4 Oct 202613:10 UTC24d ago
    Peak
    1
    Crowd
    –
    Lasted
    11.1 days
    Players before
    1
  3. Thu 1 Oct 202610:46 UTC28d ago
    Peak
    1
    Crowd
    –
    Lasted
    3.1 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

7.1 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Thu 15 OctSun 4 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k1 Oct5 Oct9 Oct12 Oct18 Oct22 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on ServerName mean?

The game's server browser reads these tags published by ServerName: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): Slot count: 1; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include ServerName?

These Rust Server History lists include ServerName: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server record

Which version of Rust does ServerName run?

Rust network protocol 2634 and build 167781 is the build ServerName runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is ServerName online, and how reliable is it?

ServerName was last seen 13 days 21 hours ago and is offline right now. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. 1 October 2026 is when Rust Server History first saw it.

Where is ServerName located?

There is no region published by ServerName. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 62.118.66.16:28015 as the address.

Wipe record

What does wipe day look like on ServerName?

An average peak of 1 players was drawn by its recent wipes. At 0 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on ServerName?

No next wipe can be predicted: ServerName wipes at irregular times. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 13 days 22 hours ago, the current world is what it runs now.

Population

How does ServerName rank against other Rust servers?

The last seven days of player hours place ServerName at #12,874, among the top 60% of all ranked servers.

How busy is ServerName?

The last sighting of ServerName in the live count was 13 days 21 hours ago; it is offline now.

Rules, map

What are the rules and settings on ServerName?

No gather rate is stated in the name of ServerName. No group may exceed 8 players, the default set by the game. survival is the game mode, gather, build, raid: the standard game. You may fight and raid other players. The Community section of the server browser carries it. The anti-cheat VAC from Valve is active.

Which map does ServerName run?

Generated by the game, the map on ServerName is procedural.

Join record

How do I join ServerName?

Entering client.connect 62.118.66.16:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players Slot count: 1.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build This server runs game build 167781.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.