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Exhibit no. 15,478Acc. 2026.15478
TEST SERVER
Rust server · in the archive since 19 September 2026
Offline 61.105.188.144:28015 checked 40d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on TEST SERVER mean?
You can see the tags TEST SERVER publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): 1 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs163794 (Build): Build number: 163794; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^b (Biweekly): Every two weeks the server wipes; ^r (Roleplay): This is a roleplay server; ^p (PvE): Player combat is off: the world is the threat; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include TEST SERVER?
These Rust Server History lists include TEST SERVER: Modded Rust servers: the record, Rust PvE servers, on record and Rust roleplay servers on record. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Server entry
Which version of Rust does TEST SERVER run?
Rust network protocol 2633 and build 163794 is the build TEST SERVER runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is TEST SERVER online, and how reliable is it?
Offline now, TEST SERVER was last seen 40 days 10 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. 19 September 2026 is when Rust Server History first saw it.
Where is TEST SERVER located?
There is no region published by TEST SERVER. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 61.105.188.144:28015.
Wipe record
What is the wipe schedule on TEST SERVER?
Drawn from the force wipe, TEST SERVER's next wipe is an estimate. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. Made 46 days 10 hours ago, the current world is what it runs now. A wipe every two weeks is published in its tags.
Population
How does TEST SERVER rank against other Rust servers?
Player hours over the last seven days put TEST SERVER at #15,478: a place in the top 70% of all ranked servers.
How busy is TEST SERVER?
No current count exists for TEST SERVER; it was last seen 40 days 10 hours ago.
Map and rules
What are the rules and settings on TEST SERVER?
No gather rate is stated in the name of TEST SERVER. No group may exceed 8 players, the default set by the game. Recorded as roleplay, with this note: roleplay rules, towns and jobs. Plugins or settings alter the game here, and the browser lists the server under Modded. Oxide plugins are running. The anti-cheat VAC from Valve is active.
Which map does TEST SERVER run?
A procedural map of size 2,000 with seed 4 is what TEST SERVER runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.
Joining the server
How do I join TEST SERVER?
Enter client.connect 61.105.188.144:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp1,ptrak,$r?,v2633,^b,^r,^p,gmrust,cs163794,ts8,^o^z
Game
gmrust
mp1
ts8
v2633
cs163794
ptrak
$r?
Wipe schedule
^b
Gameplay
^r
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.