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Exhibit no. 13,818Acc. 2026.13818
TestServer
Rust server · in the archive since 1 October 2026
Offline 60.56.65.96:28015 checked 25d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on TestServer mean?
You can see the tags TestServer publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): Slot count: 1; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166494 (Build): Build number: 166494; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include TestServer?
These Rust Server History lists include TestServer: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The record
Which version of Rust does TestServer run?
Rust network protocol 2634 and build 166494 is the build TestServer runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is TestServer online, and how reliable is it?
The record shows TestServer offline at this moment, last seen 25 days 11 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. First seen by Rust Server History on 1 October 2026.
Where is TestServer located?
You will find no region published by TestServer. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 60.56.65.96:28015.
Wipe history
What is the wipe schedule on TestServer?
The record holds too few of TestServer's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 26 days 4 hours ago, the current world is what it runs now.
Player counts
How does TestServer rank against other Rust servers?
Over seven days of player hours, TestServer ranks #13,818, inside the top 60% of all ranked servers.
How busy is TestServer?
TestServer is offline at present, having last been seen 25 days 11 hours ago.
Rules and settings
What are the rules and settings on TestServer?
No gather rate is stated in the name of TestServer. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. The Community section of the server browser carries it. The anti-cheat VAC from Valve is active.
Which map does TestServer run?
A procedural map is what TestServer runs; the game generates it.
Joining the server
How do I join TestServer?
Press F1 in Rust to open the console, then enter client.connect 60.56.65.96:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp1,ptrak,$r?,v2634,gmrust,cs166494,ts8
Game
gmrust
mp1
ts8
v2634
cs166494
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.