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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 15,454Acc. 2026.15454

Jack's Private Server

Rust server · in the archive since 30 September 2026

Offline 60.227.37.103:28015 checked 28d ago

To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#15,454top 65%
Last wipe28d agoWed 30 Sep, 09:31 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Jack's Private Server mean?

These tags from Jack's Private Server, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2633 (Protocol): Your game must run protocol 2633 to join; cs165217 (Build): Build number: 165217; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Jack's Private Server?

These Rust Server History lists include Jack's Private Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server entry

Which version of Rust does Jack's Private Server run?

Rust network protocol 2633 and build 165217 is the build Jack's Private Server runs, on Windows. Steam updates your game for you; joining needs the same protocol.

Is Jack's Private Server online, and how reliable is it?

The record shows Jack's Private Server offline at this moment, last seen 28 days 8 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. First seen by Rust Server History on 30 September 2026.

Where is Jack's Private Server located?

You will find no region published by Jack's Private Server. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 60.227.37.103:28015.

Wipe history

What is the wipe schedule on Jack's Private Server?

The record holds too few of Jack's Private Server's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 28 days 9 hours ago, the current world is what it runs now.

Population

How does Jack's Private Server rank against other Rust servers?

Player hours over the last seven days put Jack's Private Server at #15,454: a place in the top 65% of all ranked servers.

How busy is Jack's Private Server?

No current count exists for Jack's Private Server; it was last seen 28 days 8 hours ago.

Map and rules

What are the rules and settings on Jack's Private Server?

No gather rate is stated in the name of Jack's Private Server. The limit of 8 players per group is the game's default. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players are permitted. Under Community in the server browser, this community server is listed. VAC from Valve is switched off.

Which map does Jack's Private Server run?

The game generates the map on Jack's Private Server, which is procedural.

How to join

How do I join Jack's Private Server?

Press F1 in Rust to open the console, then enter client.connect 60.227.37.103:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players Slot count: 10.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2633
Protocol Your game must run protocol 2633 to join.
cs165217
Build Build number: 165217.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.