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Exhibit no. 7,936Acc. 2026.7936

c1tas

Rust server · in the archive since 13 September 2026

Offline 60.111.53.135:28015 checked 3h ago

To visit
Players now 0/ 10
0% full
7-day average0peak 1
Rank#7,936top 36%
Last wipe3d agoMon 26 Oct, 02:54 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 29 Oct 2026, 03:45 UTCAll times UTC.

The record of each wipe

  1. Wed 28 Oct 202611:44 UTC19h ago
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Mon 26 Oct 202600:09 UTC3d ago
    Peak
    1
    Crowd
    held half
    Lasted
    2.5 days
    Players before
    0
  3. Wed 21 Oct 202608:37 UTC7d ago
    Peak
    1
    Crowd
    –
    Lasted
    4.6 days
    Players before
    0
  4. Thu 1 Oct 202619:57 UTC FW27d ago
    Peak
    1
    Crowd
    held half
    Lasted
    19.5 days
    Players before
    0
  5. Thu 24 Sep 202619:04 UTC34d ago
    Peak
    1
    Crowd
    halved by day 5
    Lasted
    7 days
    Players before
    0
  6. Sat 19 Sep 202622:54 UTC39d ago
    Peak
    1
    Crowd
    –
    Lasted
    4.8 days
    Players before
    0
  7. Tue 15 Sep 202612:22 UTC43d ago
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    4.4 days
    Players before
    0
  8. Thu 3 Sep 202620:19 UTC FW55d ago
    Peak
    –
    Crowd
    –
    Lasted
    11.7 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4.8 daysusual gapbetween real wipes
43%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
67%crowd heldelse halves by day 5

The first 48 hours of its last wipes

Mon 26 OctWed 21 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75111:0023:0005:0010:0000:0003:00

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on c1tas mean?

These tags from c1tas, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): To join, your game has to be on protocol 2635; cs169097 (Build): The game build is 169097; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include c1tas?

The Rust Server History lists that feature c1tas are: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Server entry

Which version of Rust does c1tas run?

The recorded build for c1tas is Rust network protocol 2635 and build 169097 on Windows. Steam updates your game for you; joining needs the same protocol.

Is c1tas online, and how reliable is it?

Offline now, c1tas was last seen 3 hours ago. Of 168 hours in the last 7 full days, 33 were up: 20% of the time. 13 September 2026 is when Rust Server History first saw it.

Where is c1tas located?

There is no region published by c1tas. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 60.111.53.135:28015.

Wipe record

What does wipe day look like on c1tas?

1 players on average was the busiest its recent wipes drew. On the latest wipe, 3 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 67% of its recent wipes. The fall below half came by day 5 in those wipes where it didn't hold.

What is the wipe schedule on c1tas?

No next wipe can be predicted: c1tas wipes at irregular times. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 3 days 4 hours ago.

Player record

How does c1tas rank against other Rust servers?

Over seven days of player hours, c1tas ranks #7,936, inside the top 36% of all ranked servers.

How busy is c1tas?

c1tas is offline at present, having last been seen 3 hours ago. A seven-day average of 0 players is recorded, with a peak of 1. An average of 1 players at 23:00 UTC made that the busiest hour of the last 48.

Rules, map

What are the rules and settings on c1tas?

The name of c1tas carries no gather rate. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, gather, build, raid: the standard game. You may fight and raid other players. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is active.

Which map does c1tas run?

Generated by the game, the map on c1tas is procedural.

Join record

How do I join c1tas?

Enter client.connect 60.111.53.135:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs169097,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol To join, your game has to be on protocol 2635.
cs169097
Build The game build is 169097.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.