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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 14,497Acc. 2026.14497

Test Server

Rust server · in the archive since 29 September 2026

Offline 58.10.250.84:28015 checked 29d ago

To visit
Players now 1/ 10
10% full
7-day average0peak –
Rank#14,497top 61%
Last wipe29d agoTue 29 Sep, 16:46 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Test Server mean?

These tags from Test Server, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): Your game must run protocol 2633 to join; cs165217 (Build): This server runs game build 165217; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Test Server?

These Rust Server History lists include Test Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server record

Which version of Rust does Test Server run?

The recorded build for Test Server is Rust network protocol 2633 and build 165217 on Windows. The protocol must match to join, and Steam handles that update.

Is Test Server online, and how reliable is it?

Offline now, Test Server was last seen 29 days 12 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. The first sighting by Rust Server History was on 29 September 2026.

Where is Test Server located?

There is no region published by Test Server. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 58.10.250.84:28015.

Wipe record

What is the wipe schedule on Test Server?

Its rhythm is not yet clear: too few of Test Server's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 29 days 13 hours ago, the current world is what it runs now.

Player counts

How does Test Server rank against other Rust servers?

Player hours over the last seven days put Test Server at #14,497: a place in the top 61% of all ranked servers.

How busy is Test Server?

Test Server is offline at present, having last been seen 29 days 12 hours ago.

Map and rules

What are the rules and settings on Test Server?

You will not find a gather rate in the name of Test Server. The limit of 8 players per group is the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. PvP and raiding are enabled. Under Community in the server browser, this community server is listed. VAC from Valve is switched on.

Which map does Test Server run?

Generated by the game, the map on Test Server is procedural.

How to join

How do I join Test Server?

Press F1 in Rust to open the console, then enter client.connect 58.10.250.84:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp10
Max players Slot count: 10.
ts8
Group limit The game default caps teams at 8.
v2633
Protocol Your game must run protocol 2633 to join.
cs165217
Build This server runs game build 165217.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.