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Exhibit no. 12,348Acc. 2026.12348

#1 OuTPlay | X2 | Raidable Bases | Bi-Weekly | Full WIPED 23/10

Rust server · in the archive since 13 September 2026

Online 57.128.5.43:20003 checked 12m ago

2x moddedoxide
To visit
Players now 0/ 100
0% full
7-day average0peak 1
Rank#12,348top 56%
Last wipe3d agoFri 23 Oct, 21:47 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 27 Oct 2026, 15:50 UTCAll times UTC.

The record of each wipe

  1. Fri 23 Oct 202621:47 UTC3d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Mon 12 Oct 202609:21 UTC15d ago
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    11.5 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

11.5 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Fri 23 OctMon 12 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75117:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Folder 2

Server performance

01020304017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct13 Oct20 Oct27 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on #1 OuTPlay | X2 | Raidable Bases | Bi-Weekly | Full WIPED 23/10 mean?

These tags from #1 OuTPlay | X2 | Raidable Bases | Bi-Weekly | Full WIPED 23/10, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game has to be on protocol 2635; cs167398 (Build): This server runs game build 167398; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include #1 OuTPlay | X2 | Raidable Bases | Bi-Weekly | Full WIPED 23/10?

These Rust Server History lists include #1 OuTPlay | X2 | Raidable Bases | Bi-Weekly | Full WIPED 23/10: 2x Rust servers: the record and Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.

Server entry

Does #1 OuTPlay | X2 | Raidable Bases | Bi-Weekly | Full WIPED 23/10 run smoothly?

Across the last 48 hours it averaged 30 server fps; the low was 29. Buildings, deployables and everything else in the world came to as many as 119,392 entities. Up to 3,527 MB of memory was used. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does #1 OuTPlay | X2 | Raidable Bases | Bi-Weekly | Full WIPED 23/10 run?

The recorded build for #1 OuTPlay | X2 | Raidable Bases | Bi-Weekly | Full WIPED 23/10 is Rust network protocol 2635 and build 167398 on Windows. Steam updates your game for you; joining needs the same protocol.

Is #1 OuTPlay | X2 | Raidable Bases | Bi-Weekly | Full WIPED 23/10 online, and how reliable is it?

The live count shows #1 OuTPlay | X2 | Raidable Bases | Bi-Weekly | Full WIPED 23/10 online right now. The uptime it reports puts the last restart at about 1 hours ago. Of 168 hours in the last 7 full days, 168 were up: 100% of the time. The first sighting by Rust Server History was on 13 September 2026.

Where is #1 OuTPlay | X2 | Raidable Bases | Bi-Weekly | Full WIPED 23/10 located?

No region is published by #1 OuTPlay | X2 | Raidable Bases | Bi-Weekly | Full WIPED 23/10. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 57.128.5.43:20003.

Wipe record

What does wipe day look like on #1 OuTPlay | X2 | Raidable Bases | Bi-Weekly | Full WIPED 23/10?

1 players on average was the busiest its recent wipes drew. 2 hours into the latest wipe the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. By day 1 the crowd fell to below half when it did not hold.

What is the wipe schedule on #1 OuTPlay | X2 | Raidable Bases | Bi-Weekly | Full WIPED 23/10?

Its rhythm is not yet clear: too few of #1 OuTPlay | X2 | Raidable Bases | Bi-Weekly | Full WIPED 23/10's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 3 days 18 hours ago its current world was made.

Population

How does #1 OuTPlay | X2 | Raidable Bases | Bi-Weekly | Full WIPED 23/10 rank against other Rust servers?

Player hours over the last seven days put #1 OuTPlay | X2 | Raidable Bases | Bi-Weekly | Full WIPED 23/10 at #12,348: a place in the top 56% of all ranked servers.

How busy is #1 OuTPlay | X2 | Raidable Bases | Bi-Weekly | Full WIPED 23/10?

0 players are on #1 OuTPlay | X2 | Raidable Bases | Bi-Weekly | Full WIPED 23/10 at present, from 100 slots. Stored history gives a seven-day average of 0 players and a peak of 1. Stored history puts the busiest hour of the past 48 at 16:00 UTC, averaging 1 players.

Map and rules

What are the rules and settings on #1 OuTPlay | X2 | Raidable Bases | Bi-Weekly | Full WIPED 23/10?

You can read a 2x gather rate in the name of #1 OuTPlay | X2 | Raidable Bases | Bi-Weekly | Full WIPED 23/10. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. The anti-cheat VAC from Valve is active.

Which map does #1 OuTPlay | X2 | Raidable Bases | Bi-Weekly | Full WIPED 23/10 run?

Seed 450159596, size 4,500: such is the procedural map #1 OuTPlay | X2 | Raidable Bases | Bi-Weekly | Full WIPED 23/10 runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Joining the server

How do I join #1 OuTPlay | X2 | Raidable Bases | Bi-Weekly | Full WIPED 23/10?

Entering client.connect 57.128.5.43:20003 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. https://team-outplay.wixsite.com/outplay-tm is its website.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2635,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players Slot count: 100.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol To join, your game has to be on protocol 2635.
cs167398
Build This server runs game build 167398.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.