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Exhibit no. 14,946Acc. 2026.14946

SiliconDude STAGE2 Livestock

Rust server · in the archive since 13 September 2026

Online 57.128.22.198:28515 checked 7m ago

To visit
Players now 0/ ?
7-day average0peak 1
Rank#14,946top 67%
Last wipe4d agoSun 25 Oct, 01:09 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 07:40 UTCAll times UTC.

The record of each wipe

  1. Thu 17 Sep 202621:10 UTC41d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Thu 17 Sep 202602:32 UTC42d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.8 days
    Players before
    0
  3. Tue 15 Sep 202620:45 UTC43d ago
    Peak
    1
    Crowd
    –
    Lasted
    1.2 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Thu 17 SepThu 17 SepTue 15 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123408:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Folder 2

Server performance

02040608008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on SiliconDude STAGE2 Livestock mean?

These tags from SiliconDude STAGE2 Livestock, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp0 (Max players): 0 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs169070 (Build): The game build is 169070; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include SiliconDude STAGE2 Livestock?

These Rust Server History lists include SiliconDude STAGE2 Livestock: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Server record

Does SiliconDude STAGE2 Livestock run smoothly?

Across the last 48 hours it averaged 69 server fps; the low was 61. As many as 134,000 entities were in the world: buildings, deployables and the rest. The highest memory use was 3,654 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does SiliconDude STAGE2 Livestock run?

On Windows, SiliconDude STAGE2 Livestock runs Rust network protocol 2635 and build 169070. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is SiliconDude STAGE2 Livestock online, and how reliable is it?

At this moment SiliconDude STAGE2 Livestock is online. The uptime it reports puts the last restart at about 4 days 13 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. The first sighting by Rust Server History was on 13 September 2026.

Where is SiliconDude STAGE2 Livestock located?

You will find no region published by SiliconDude STAGE2 Livestock. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 57.128.22.198:28515.

Wipe record

What does wipe day look like on SiliconDude STAGE2 Livestock?

An average peak of 1 players was drawn by its recent wipes. At 0 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on SiliconDude STAGE2 Livestock?

There is no next wipe to predict on SiliconDude STAGE2 Livestock, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 4 days 6 hours ago its current world was made.

Population

How does SiliconDude STAGE2 Livestock rank against other Rust servers?

Player hours over the last seven days put SiliconDude STAGE2 Livestock at #14,946: a place in the top 67% of all ranked servers.

How busy is SiliconDude STAGE2 Livestock?

The live count for SiliconDude STAGE2 Livestock stands at 0 players. A seven-day average of 0 players is recorded, with a peak of 1.

Map and rules

What are the rules and settings on SiliconDude STAGE2 Livestock?

You will not find a gather rate in the name of SiliconDude STAGE2 Livestock. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. You may fight and raid other players. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is disabled.

Which map does SiliconDude STAGE2 Livestock run?

Generated by the game at size 5,000, the map on SiliconDude STAGE2 Livestock is procedural.

Joining the server

How do I join SiliconDude STAGE2 Livestock?

Entering client.connect 57.128.22.198:28515 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp0,ptrak,$r?,v2635,gmrust,cs169070,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp0
Max players 0 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs169070
Build The game build is 169070.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.