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Exhibit no. 15,268Acc. 2026.15268

US Testing Server

Rust server, NA · in the archive since 26 September 2026

Online NA 54.39.102.131:22015 checked 11m ago

moddedoxide
To visit
Players now 0/ ?
7-day average0peak –
Rank#15,268top 68% · #1496 in NA
Last wipe3h agoThu 29 Oct, 18:00 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 21:15 UTCAll times UTC.

The record of each wipe

  1. Thu 29 Oct 202618:00 UTC3h ago
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Thu 22 Oct 202618:00 UTC7d ago
    Peak
    0
    Crowd
    –
    Lasted
    –
    Players before
    0
  3. Thu 15 Oct 202623:30 UTC13d ago
    Peak
    0
    Crowd
    –
    Lasted
    6.8 days
    Players before
    0
  4. Thu 15 Oct 202607:30 UTC14d ago
    Peak
    0
    Crowd
    –
    Lasted
    0.7 days
    Players before
    0
  5. Wed 14 Oct 202615:30 UTC15d ago
    Peak
    0
    Crowd
    –
    Lasted
    0.7 days
    Players before
    0
  6. Tue 13 Oct 202623:30 UTC15d ago
    Peak
    0
    Crowd
    –
    Lasted
    0.7 days
    Players before
    0
  7. Tue 13 Oct 202601:51 UTC16d ago
    Peak
    0
    Crowd
    –
    Lasted
    0.9 days
    Players before
    0
  8. Sun 27 Sep 202604:33 UTC32d ago
    Peak
    0
    Crowd
    –
    Lasted
    15.9 days
    Players before
    0
  9. Sat 26 Sep 202620:49 UTC33d ago
    Peak
    0
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.8 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 15 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeakWipe
0123422:0007:0016:0002:0011:0020:00Wiped Thu 29 Oct, 18:00 UTCWIPE

Hourly average and peak, UTC.

Folder 2

Server performance

Server fpsWipe
0510152022:0007:0016:0002:0011:0020:00Wiped Thu 29 Oct, 18:00 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k26 Sep3 Oct9 Oct16 Oct22 Oct29 Oct

Top 68% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on US Testing Server mean?

The game's server browser reads these tags published by US Testing Server: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): 0 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167584 (Build): Build number: 167584; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; NA (North America): Its entry in the server browser sits under North America. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include US Testing Server?

These Rust Server History lists include US Testing Server: Modded Rust servers: the record and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Server record

Does US Testing Server run smoothly?

20 server fps on average over the last 48 hours, never below 19. Buildings, deployables and everything else in the world came to as many as 2,991 entities. Up to 711 MB of memory was used. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does US Testing Server run?

On Windows, US Testing Server runs Rust network protocol 2634 and build 167584. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is US Testing Server online, and how reliable is it?

US Testing Server is listed as online now. About 2 hours ago is when it last restarted, judged by the uptime it reports. It was up for 167 of 168 hours in the last 7 full days, 99% of the time. First seen by Rust Server History on 26 September 2026.

Where is US Testing Server located?

The NA tag is how US Testing Server lists itself in North America. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 54.39.102.131:22015.

Wipe record

What does wipe day look like on US Testing Server?

At their busiest, its recent wipes drew an average of 0 players. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on US Testing Server?

There is no next wipe to predict on US Testing Server, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 3 hours ago its current world was made.

Player record

How does US Testing Server rank against other Rust servers?

US Testing Server takes #1,496 in North America on seven-day player hours, with #15,268 overall and a place in the top 68% of all ranked servers.

How busy is US Testing Server?

0 players are recorded on US Testing Server at present. The seven-day average for this entry is 0 players.

Rules and settings

What are the rules and settings on US Testing Server?

The name of US Testing Server carries no gather rate. The limit of 8 players per group is the game's default. Recorded as survival, with this note: gather, build, raid: the standard game. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.

Which map does US Testing Server run?

Seed 1337, size 1,024: such is the procedural map US Testing Server runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map. Its map carries the name: CraggyIsland.

Joining the server

How do I join US Testing Server?

Entering client.connect 54.39.102.131:22015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp0,ptrak,$r?,v2634,NA,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp0
Max players 0 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167584
Build Build number: 167584.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Region

NA
North America Its entry in the server browser sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.