This server publishes no banner
Exhibit no. 15,268Acc. 2026.15268
RUSTTEMA | DEV
Rust server · in the archive since 21 October 2026
Online 54.38.113.236:28115 checked 13m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers, and #615 of the quad servers (top 74%). Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on RUSTTEMA | DEV mean?
You can see the tags RUSTTEMA | DEV publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): 50 slots are set on this server; ts4 (Group limit): The team cap is 4; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework in use. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include RUSTTEMA | DEV?
The Rust Server History lists that feature RUSTTEMA | DEV are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Quad; Last wipe: In the last 2 weeks.
Server entry
Which version of Rust does RUSTTEMA | DEV run?
The recorded build for RUSTTEMA | DEV is Rust network protocol 2634 and build 167781 on Linux. Steam updates your game for you; joining needs the same protocol.
Is RUSTTEMA | DEV online, and how reliable is it?
At this moment RUSTTEMA | DEV is online. 167 of 168 hours, or 99% of the time, over the last 7 full days. The first sighting by Rust Server History was on 21 October 2026.
Where is RUSTTEMA | DEV located?
No region is published by RUSTTEMA | DEV. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 54.38.113.236:28115.
Wipe log
What is the wipe schedule on RUSTTEMA | DEV?
Its rhythm is not yet clear: too few of RUSTTEMA | DEV's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 8 days 4 hours ago, the current world is what it runs now.
Player record
How does RUSTTEMA | DEV rank against other Rust servers?
Over seven days of player hours, RUSTTEMA | DEV ranks #15,268, inside the top 68% of all ranked servers. Within its group of quad servers, this entry ranks #615.
How busy is RUSTTEMA | DEV?
0 players are on RUSTTEMA | DEV at present, from 50 slots. Stored history gives a seven-day average of 0 players.
Rules and settings
What are the rules and settings on RUSTTEMA | DEV?
No gather rate is stated in the name of RUSTTEMA | DEV. A group may hold 4 players at most (quad). Recorded as survival, with this note: the usual game, with gathering, building and raiding. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. Carbon plugins are running. VAC from Valve is switched on.
Which map does RUSTTEMA | DEV run?
A procedural map is what RUSTTEMA | DEV runs; the game generates it.
How to join
How do I join RUSTTEMA | DEV?
Entering client.connect 54.38.113.236:28115 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts4,^z,^y
Game
gmrust
mp50
ts4
v2634
cs167781
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.