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Exhibit no. 15,123Acc. 2026.15123

DTD

Rust server · in the archive since 30 September 2026

Offline 54.36.109.90:28015 checked 12d ago

moddedoxidepve
To visit
Players now 0/ 12
0% full
7-day average0peak –
Rank#15,123top 70%
Last wipe27d agoThu 1 Oct, 23:13 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 16 Oct 2026, 22:05 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202623:13 UTC FW27d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Wed 30 Sep 202613:42 UTC28d ago
    Peak
    1
    Crowd
    –
    Lasted
    1.4 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1.4 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Thu 1 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k30 Sep5 Oct9 Oct14 Oct18 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on DTD mean?

The game's server browser reads these tags published by DTD: gmrust (Game mode): This server runs standard Rust survival; mp12 (Max players): Slot count: 12; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to join; cs166494 (Build): This server runs game build 166494; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include DTD?

These Rust Server History lists include DTD: Modded Rust servers: the record and Rust PvE servers, on record. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Server entry

Which version of Rust does DTD run?

The recorded build for DTD is Rust network protocol 2634 and build 166494 on Linux. The protocol must match to join, and Steam handles that update.

Is DTD online, and how reliable is it?

The record shows DTD offline at this moment, last seen 12 days 7 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. The first sighting by Rust Server History was on 30 September 2026.

Where is DTD located?

You will find no region published by DTD. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 54.36.109.90:28015 as the address.

Wipe history

What does wipe day look like on DTD?

1 players on average was the busiest its recent wipes drew. On the latest wipe, 0 hours after the wipe, the crowd peaked.

What is the wipe schedule on DTD?

Its rhythm is not yet clear: too few of DTD's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 27 days 6 hours ago, the current world is what it runs now.

Player counts

How does DTD rank against other Rust servers?

Player hours over the last seven days put DTD at #15,123: a place in the top 70% of all ranked servers.

How busy is DTD?

The last sighting of DTD in the live count was 12 days 7 hours ago; it is offline now.

Rules and settings

What are the rules and settings on DTD?

The name of DTD carries no gather rate. At 8 players, the group limit matches the game's default. Recorded as pve, with this note: player combat is not allowed. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. VAC from Valve is switched on.

Which map does DTD run?

Generated by the game at size 4,500 with seed 1337, the map on DTD is procedural. From this page you can view the map on RustMaps: the same size and seed give the same map.

Join record

How do I join DTD?

Press F1 in Rust to open the console, then enter client.connect 54.36.109.90:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp12,ptrak,$r?,v2634,^p,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp12
Max players Slot count: 12.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Your game must run protocol 2634 to join.
cs166494
Build This server runs game build 166494.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Gameplay

^p
PvE The danger comes from the world, not other players.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.