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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 15,289Acc. 2026.15289

Takaro Dev

Rust server · in the archive since 26 October 2026

Offline 52.162.137.100:28015 checked 3d ago

To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#15,289top 69%
Last wipe3d agoMon 26 Oct, 00:53 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Takaro Dev mean?

The game's server browser reads these tags published by Takaro Dev: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Takaro Dev?

These Rust Server History lists include Takaro Dev: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Server record

Which version of Rust does Takaro Dev run?

Rust network protocol 2635 and build 168909 is the build Takaro Dev runs, on Linux. The protocol must match to join, and Steam handles that update.

Is Takaro Dev online, and how reliable is it?

Takaro Dev was last seen 3 days 18 hours ago and is offline right now. It was up for 0 of 48 hours in the last 2 full days, 0% of the time. First seen by Rust Server History on 26 October 2026.

Where is Takaro Dev located?

There is no region published by Takaro Dev. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 52.162.137.100:28015.

Wipe history

What is the wipe schedule on Takaro Dev?

Its rhythm is not yet clear: too few of Takaro Dev's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 3 days 18 hours ago, the current world is what it runs now.

Player counts

How does Takaro Dev rank against other Rust servers?

Player hours over the last seven days put Takaro Dev at #15,289: a place in the top 69% of all ranked servers.

How busy is Takaro Dev?

The last sighting of Takaro Dev in the live count was 3 days 18 hours ago; it is offline now. An average of 0 players is recorded across the last seven days.

Rules, map

What are the rules and settings on Takaro Dev?

No gather rate is stated in the name of Takaro Dev. No group may exceed 8 players, the default set by the game. survival is the game mode, the usual game, with gathering, building and raiding. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC from Valve is switched off.

Which map does Takaro Dev run?

A procedural map is what Takaro Dev runs; the game generates it.

Joining the server

How do I join Takaro Dev?

Enter client.connect 52.162.137.100:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The server holds 10 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.